Power
2236
Toughness
1000
Vitality
1297
Precision
1941
Critical Chance
54.81%
Ferocity
273
Critical Damage
168.2%
Condition Damage
1922
Expertise
456
Condition Duration
30.4%
Concentration
0
Boon Duration
0%
| Item | Stat |
|---|---|
|
Viper'sHelm |
|
|
SinisterShoulders |
|
|
Viper'sCoat |
|
|
SinisterGloves |
|
|
Viper'sLeggings |
|
|
SinisterBoots |
| Item | Stat |
|---|---|
|
SinisterBackpiece |
|
|
SinisterAccessory |
|
|
SinisterAccessory |
|
|
Viper'sAmulet |
|
|
SinisterRing |
|
|
Viper'sRing |
|
|
Relic of the FractalRelic |
| Primary Weapon Set | |
|---|---|
|
Viper's ScepterMain Hand |
|
|
Viper's FocusOff Hand |
Other Items |
|
Infusionx18 |
|
|
Food |
|
|
Utility |
|
|
Jade Bot Core |
To simulate the assumption that your allies will maintain the Bleeding threshold required to trigger , apply Bleeding 5 times to the training golem via the console, (repeatedly select the option) and do not apply Burning via the console.
The goal is to use (F5) and (F5*) as much as possible.
You need to wait until (F5*) animation has finished before casting (F5) or you will interupt (F5*) and not gain a charge.
Using (5*) does not give your (F5) charge.
| Skill | Defiance Damage | Source |
|---|---|---|
| 500 | Alternate Elite | |
| 200 | Alternate Utility |