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Condition Weaver

Scepter & Warhorn
Guild Wars 2 Condition Weaver - Scepter & Warhorn Meta build for raids: complete guide with gear, runes, relics, traits, and rotation tips.
Published Aug 15, 2025
Updated Oct 03, 2026
Raids - July 2026 Balance
Expacs Required
Path of Fire Secrets of the Obscure
Kadenar pve team

Downstate enjoyer
Build Difficulty
Pros +
High damage Fluid rotation Sustained damage
Cons -
High mastery curve Lacks utility Complex rotation Low amounts of CC
Attributes
Power 2523
Toughness 1000
Vitality 1486
Precision 1813
Critical Chance 43.71%
Ferocity 0
Critical Damage 150%
Condition Damage 1938
Healing Power 0
Expertise 823
Condition Duration 79.86%
Concentration 0
Boon Duration 0%
Average and Max Benchmark History
Click "Max Benchmark" or "Average Benchmark" above to toggle showing each line
Last Benchmark Max
44182
Last Benchmark Average
43800
Gear
Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Relic of the Last TyrantRelic

Primary Weapon Set

Viper's ScepterMain Hand

Viper's WarhornOff Hand

Other Items

Infusionx18

Food

Utility

Jade Bot Core

Traits & Skills
Skills

This build has variable toughness up to 1430 for brief periods of time.

You can optionally replace with for encounters. We choose not to use for benchmarks due to the high RNG.

Skill Reference Guide
Fire Attunement Default Keybind
2
3
5
Water Attunement Default Keybind
2
Air Attunement Default Keybind
2
5
Earth Attunement Default Keybind
2
5
Dual Atack 3 Default Keybind
&
&
&
Rotation & Extras

Cycle between fully attuning to , Earth-Fire Attunement and Fire-Earth Attunement

Swapping attunements maintains key buffs, such as .

Start with the Weave Self Rotation, and repeat it whenever is available. Continue with the normal Loop once the buff expires.

Performing the normal Loop with active is still a significant damage increase.

Preparation

Precast (Optional)

Attune to Air-Fire Attunement before starting the encounter.

Weave Self Rotation

Cycle through:

  1. Air-Fire Fire-Air
  2. Fire Earth-Fire Fire-Earth (x2)
  3. Fire Earth-Fire Water-Earth Fire

Air-Fire Attunement

  1. 5
  2. 0

Fire-Air Attunement

  1. 5
  2. 2
  3. 7
  4. 8

Fire Attunement

  1. 2

Earth-Fire Attunement

  1. 2 (if not precast)
  2. 3 2*

Fire-Earth Attunement

  1. 2
  2. 5

Fire Attunement

  1. 3

Earth-Fire Attunement

  1. 2 2*

Fire-Earth Attunement

  1. 2
  2. 7
  3. 8
  4. 3

Fire Attunement

  1. 3

Earth-Fire Attunement

  1. 2
  2. 5 2*

Water-Earth Attunement

  1. 3
  2. F5

Fire Attunement

  1. Loop begins
Loop

Fire Attunement

Earth-Fire Attunement

Fire-Earth Attunement

Rotation Notes

Use when swapping between and .

Use , , , and as soon as they are available.

Fill the gaps with Auto Attacks.

Skill Defiance Damage Source
200 Scepter
150 Warhorn
150 Warhorn
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