Skill Notes
You can pick another skill for your third utility slot according to what your group needs:
- for a 900 Range revive.
- for additional Crowd Control, healing and Projectile Destruction.
- for an additional shared Stun Break source.
Trait Notes
In the Honor Trait Line:
- for additional Protection on heal.
- adds additional healing to Aegis you grant.
- increases your Might generation when you land critical hits.
You can also play a more Aegis oriented version to spam more :
Gear Notes
- Spear can be used instead of Staff for increased condition cleanse and Resistance output, at the cost of extra CC and Swiftness.
- Axe instead of Mace for an extra powerful Pull at the cost of healing, Protection and Aegis output. Pair it with .
As for relic, you have a lot of choices as this build doesn't really synergize with any of them:
- or for increased Healing.
- to remove any impairing conditions such as Immobilize from allies when you use your healing skill.
- to further help rezzing Downed allies.
Skill Reference Guide
| Staff | Default Keybind |
|---|---|
1 |
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2 |
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3 |
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4 |
|
5 |
| Axe/Mace+Shield | Default Keybind |
|---|---|
2 |
|
3 |
|
2 |
|
3 |
|
4 |
|
5 |
| Luminary | Default Keybind |
|---|---|
F4 F4 |
|
1 |
|
2 2 |
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3 3 |
|
4 4 |
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5 5 |