With the recent changes to , Power Mirage is seeing play again thanks to its notable Damage and Boon Removal capability. It is also a great pick to ease the pressure on your supports, as it massively mitigates attacks thanks to its high Evade uptime.
Most of Power Mirage's Damage comes from Spear, mainly through its Ambush, . Our rotation will revolve around Dodging as much as possible with this weapon to use this specific skill.
Rifle is a great option to engage with, thanks to its decent Ranged Damage. Rifle's Ambush, , is another source of sustained Damage from Mid-Range.
Keep using your Endurance for Ambushes as often as possible during your rotation. This way, you get more value from refilling all your Endurance on kills.
Use wisely to help position yourself with Spear, such as escaping danger or closing in for important bursts.
Most of your Clones will spawn in melee Range and die instantly. Try to use them immediately for your Shatter skills if you are able to.
Once you've used all your Shatters for their Boon Removal from , instantly use to refresh their Cooldowns.
As you will have a high Dodge uptime, it will obviously be one of your main ways to survive. As a Mesmer specialization you are naturally frail due to your base low Armor and moderate HP.
Additionally, you still have the class mechanic, Distortion, in order to negate all incoming Damage for a short duration. Use it wisely as this build has no Stunbreaks. Mind you can refresh its Cooldown with .
is a great defensive tool, allowing us to teleport at short Range to avoid dying. It is one of the only mobility tools of our build, so use its charges carefully. On the other hand it can be used as an offensive gap closer but it is advised to keep it for self-survivability.