05/03 Patch Update | Benchmarks ✖ | Builds ✖ | Raid Viability ✖ | Raid Guides ✖ | Team Compositions ✖
Overview

Condition Engineer is a harder version of Condition Holosmith which can outperform Condition Holosmith at certain encounters. The longer the encounter, the more favorable the conditions for Condition Engineer.

This build is heavily reliant on its permanent condition application. Encounters with high mobility will impact the performance of Condition Engineer. Confusion is also frequently applied by this build meaning that it performs better at encounters with high attack rates.

This build isn't recommended for beginners, due to the steep learning curve, as it requires lots of kit swapping and monitoring skill cooldowns. Overall, this build is very fun and challenging to play and you will not go wrong by learning this class.

Raid Viability
Meta
Good
Mediocre
Unsubstantial
Inefficient

Gear & Food

Armor
Viper's Helm
Superior Rune of the Renegade
Viper's Shoulders
Superior Rune of the Renegade
Viper's Chest
Superior Rune of the Renegade
Viper's Gloves
Superior Rune of the Renegade
Viper's Leggings
Superior Rune of the Renegade
Viper's Boots
Superior Rune of the Renegade

Superior Rune of the Renegade
x6
Weapons
Viper's Pistol
Bursting Sigil


Viper's Pistol
Malice Sigil
Trinkets
Viper
Viper
Viper

Viper
Viper
Viper
Food, Utility & Infusions
Plate of Beef Rendang
Nourishment
Master Tuning Crystal
Enhancement
Malign Infusion
x18

Traits & Skills

Skills
Traitlines


Rotations

Burst Rotation
  1. from swapping to
  2. until is ready
  3. until is ready
Loop Rotation
  1. from
  2. and if available
  3. If available use
  4. until is ready
  5. If available use
  6. until is ready
Video
Notes

Always start with the "Burst Rotation" and continue with the "Loop Rotation" afterwards. If a boss has phases, then you can always restart the "Burst Rotation".

Always start with "Burst Rotation" if possible. During this rotation, you are using your highest DPS skills first and on cooldown:

You can chain with and with .

should be used on cooldown.

Your go to filler skills should be and .

Only use during the "Burst Rotation".

You can swap to during the cast of but make sure to not interrupt it by using too early.

During the "Loop Rotation" you will be able to use or when you go into .