Power Chronomancer offers a high amount of burst while also dealing high sustained damage. It has access to a fairly large amount of CC, evade frames and also provides high uptimes of personal
Might,
Fury and
Alacrity.
This build assumes permanent Slow uptime. The lower the uptime, the weaker this build will perform.
This build requires , if your subgroup does not have access to you will need:
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✔ Meta Good Mediocre Unsubstantial ✖ InefficientMake sure is charged and only cast if you have two charges available. If done correctly, you will regain the second charge right before is ready again.
Almost always queue the next ability while the current one is already casting, to not waste any time in your rotation. However, beware that , and Weapon Swap will cancel the currently casting ability.
You will have to cast at times to generate enough clones for .
After your opener, always cast whenever you have three clones. When done correctly, you should be able to almost always keep it on Cooldown and it should come off
Cooldown right before is ready again.
Cast once during . After that, only cast if is currently on Cooldown and you know that you will have enough clones for the next .
Always finish the auto attack chains. During the loop, you have enough leeway in between the listed skills to finish them safely.
Delay the last , , and before is ready again.
When the Cooldown of has six to five seconds remaining you want to be able to do: