Condition Reaper is a somewhat tricky build to learn to play, relying on one's ability to be able to attune to ice fields while also staying close enough to the group to continue benefiting from allied buffs.
Condition Reaper provides mob control through the usage of skills like and while still providing the mainstay Necromancer benefits of and boon corruption. Condition Reaper will underperform when its strengths of cleaving damage and anti-mob skills are not applicable.
This build is somewhat beginner friendly due to the looped rotation however maximizing the performance of this build will take time.
Use off cooldown.
You can Weapon Swap early to cancel the aftercast of .
When using and you only need to do two auto attack chains. If is on cooldown and you only use then you must do three auto attack chains.
After 50% you should use twice before .