11/12 Patch Update | Benchmarks ✖ | Builds ✖ | Raid Viability ✖ | Team Compositions ✖ | Raid Guides ✖
Overview

Condition Reaper is a somewhat tricky build to learn to play, relying on one's ability to be able to attune to ice fields while also staying close enough to the group to continue benefiting from allied buffs.

This build excels at providing CC as well as constant Chilled and Cripple application.

Condition Reaper provides mob control through the usage of skills like and while still providing the mainstay Necromancer benefits of and boon corruption. Condition Reaper will underperform when its strengths of cleaving damage and anti-mob skills are not applicable.

This build is somewhat beginner friendly due to the looped rotation however maximizing the performance of this build will take time.

Raid Viability
Meta
Good
Mediocre
Unsubstantial
Inefficient

Gear & Food

Armor
Viper's Helm
Superior Rune of the Krait
Viper's Shoulders
Superior Rune of the Krait
Grieving Chest
Superior Rune of the Krait
Viper's Gloves
Superior Rune of the Krait
Viper's Leggings
Superior Rune of the Krait
Grieving Boots
Superior Rune of the Krait

Superior Rune of the Krait
x6
Weapons
Sinister Scepter
Bursting Sigil
Sinister Dagger
Earth Sigil
Grieving Greatsword
Geomancy Sigil

Earth Sigil
Trinkets
Grieving
Grieving
Viper

Viper
Viper
Viper
Food, Utility & Infusions
Red-Lentil Saobosa
Nourishment
Toxic Focusing Crystal
Enhancement
Malign Infusions
x18

Traits & Skills

Skills
Traitlines


Rotations

Opening
Loop
Video
Notes

Use off cooldown.

You can Weapon Swap early to cancel the aftercast of .

When using and you only need to do two auto attack chains. If is on cooldown and you only use then you must do three auto attack chains.

After 50% you should use twice before .