Overview

Healing Druid is your go to build when starting this class. It has a very small learning curve and can easily be picked up, however, do a little bit of research when you first start playing Druid so you know some of the basics.

You provide a large amount of healing and in most cases will overheal when playing a full heal build. Once you have more experience with this class, try to hybridize a little bit by adding more Berserker pieces.

As with all the Druid builds, you provide a large amount of squad wide and party wide buffs. You provide spirits, , and a huge range of boons.

Finally, to top it all off, you offer a nice amount of CC through your pets and skills.

Raid Viability
Meta
Good
Mediocre
Unsubstantial
Inefficient

Gear & Food

Armor
Harrier's Helm
Superior Rune of the Monk
Harrier's Shoulders
Superior Rune of the Monk
Harrier's Chest
Superior Rune of the Monk
Harrier's Gloves
Superior Rune of the Monk
Harrier's Leggings
Superior Rune of the Monk
Harrier's Boots
Superior Rune of the Monk

Superior Rune of the Monk
x6
Weapons
Harrier's Axe
Water Sigil
Harrier's Warhorn
Transference Sigil
Harrier's Staff
Water Sigil

Transference Sigil
Trinkets
Harr
Harr
Harr

Harr
Harr
Harr
Food, Utility & Infusions
Delicious Rice Ball
Nourishment
Bountiful Maintenance Oil
Enhancement
Healing Infusions
x18

Traits & Skills

Skills
Traitlines


Gameplay

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