08/07/2020 Patch Update | Benchmarks ✔ | Builds ✔ | Raid Guides ✔ | Team Compositions ✔ | Gear Optimizer ✔
Jump To

General Gameplay Tips

Introduction to Guardian
Symbols

Symbols are unique to the Guardian class. They pulse AoE damage to enemies and grant boons to allies.

Each Symbol grants a unique boon. These are the most common Symbols that you will come across and their associated boons:

  • is from your Scepter and grants Might.
  • is from your Sword and grants Fury.
  • is from your Greatsword and grants Retaliation.
  • is from your Staff and grants Swiftness.

You have a few traits that make your Symbols extremely important:

  • causes your Symbols to inflict Vulnerability. This trait further causes you to deal 5% more damage to foes inflicted with Vulnerability.
  • causes your Symbols to deal 30% more damage.
  • grants you a stacking buff whenever your Symbol hits a foe. This buff grants you 2% more damage per stack, with a maximum of five stacks.

Spirit Weapons

Spirit Weapons are Ground-Targeted utility skills that are unique to the Guardian class.

All Spirit Weapons use an ammo Recharge system.

With the Power Guardian build, you will only come into contact with .

is used in your rotation to boost your burst and to reduce the amount of auto attacks that you use. It also inflicts Vulnerability. This will boost your DPS through .

Virtues

There are your virtues that you have available to you when playing Power Guardian:

  • , your F1 skill,
  • , your F2 skill,
  • , your F3 skill,

Sword vs Scepter

Sword is a lot stronger than Scepter. It has a higher burst and has better sustained damage but you cannot always play with Sword.

There are two main issues when playing with Sword:

  • How do you get Retaliation?
  • What happens if, for some reason, you need to range?

Let's look at a few rules to help you decide between the two weapons:

  • You normally don't have as you need to take . This means you need a source of Retaliation which will probably have to be from another Power Guardian or Power Dragonhunter. If you have this second source of Retaliation, then feel free to play Sword.
  • If you have very fast phases, you can take instead of . This is because you won't benefit from the lower Cooldown on Sword skills. This enables you to use , before your opener, so you gain Retaliation.
  • If you ever need to range during an encounter, then you will want to run Scepter instead of Sword.

So which encounters might you need ranged DPS at?

General Guardian Tips

You can cancel the aftercast of three skills:

  • by auto attacking afterwards.
  • by weapon stowing or moving.
  • by stowing.

and you:

  • is one of the reasons why Power Guardian is one of the best DPS options for certain bosses and knowing how to use it properly is really important.
  • It’s an impact damage skill followed by a damage over time portion that scales with Power and is affected by , but not by Vulnerability. This makes it quite unique as the damage over time portion counts as a condition that scales with Power so can tick on the Red Guardian for full damage, for example.
  • That’s all interesting and whatnot but the impact damage portion of this skill is what we really care about. Casting while inside a hitbox will hit only once but if there are enemies around your target in a 600 radius then it’ll add one extra hit per target up to a maximum of five.
  • There will be mentions at each boss on how to abuse this so make sure to read them.

Always use inside the boss's hitbox to maximize the number of hits.

Remember that on Focus you have which gives you access to three blocks. This might be a life saver. If you don't trigger all blocks, it will explode and deal a decent amount of DPS.

If you’re blasting Stealth before a boss then use . Starting a fight Stealthed is useful for better positioning before engaging as well as starting the boss slightly later for a better kill time.

Utility Skills & Variations
Utility Skills

is extremely strong due to its short cast time and the large amount of heal you get out of it.

is not really used in raid scenarios due to the low uptime of Aegis without . It serves as a minor DPS gain and should almost always be swapped out.

can hold three charges and should always be used in combination with . This utility can also stack up Vulnerability very quickly.

provides 300 Breakbar damage but should only be used if you are running .

can be used to top up Quickness and Fury for your subgroup. This will be very useful during split phases where boons can get low.

Utility Skills

is a good choice in well coordinated groups as you can use weapon stow to cancel the animation but still keep the block, however this removes any kind of heal from the skill.

can be taken in situations where you lack condition cleanse.

is mandatory for all encounters. This is the easiest way to ensure that you have permanent Aegis uptime. The only exception to this is if you have another Power Guardian in your subgroup and you can share Aegis through .

can be taken instead of to provide a higher uptime of Retaliation and for Stability. Only do this if you can trust that you won't have any issues with Aegis uptime.

Traits & Variations
Traits in the Radiance Trait Line

grants you + 80 Power and + 80 Precision. It also reduces the Cooldown of your Sword skills.

causes you to do 10% more damage when under the effects of Retaliation. This is one of the first reasons why maintaining Retaliation is so important.

causes you to gain 10% Critical Chance when attacking an enemy with Burning and gain + 150 Ferocity. This is one of the many reasons as to why you never require with this build.

causes you to gain 25% Critical Chance when under the effects of Retaliation. It will also grant you Might once every second.

Traits in the Zeal Trait Line

causes you to deal 7% additional damage to enemies with Burning.

will cause your Symbols to apply two stacks of Vulnerability per pulse. This trait will help you maintain Vulnerability on a boss. This trait also causes you to deal 5% more damage to enemies that suffer from Vulnerability.

causes your Greatsword skills to have a reduced Recharge by 20%. You also gain + 120 Power on any weapon set and an additional + 120 Power when on your Greatsword.

causes your Symbols to do 30% more damage and charge your passive twice as fast.

causes your skills to do 10% more damage to enemies that are standing in your Symbols. This modifier has a maximum of five stacks, 2% damage per stack, and should always be at five stacks.

This trait is the reason for always timing your burst around having a Symbol down.

Traits in the Virtues Trait Line

causes you to deal a massive 20% more damage when under the effects of Aegis. This is why it is so important to maintain Aegis at all times.

will grant you Retaliation whenever you use a Virtue:

This can be used to top up your Retaliation if you see that it's getting low. Prioritize using .

grants you 10% damage for six seconds after using a Virtue.

is a flat modifier that increases your damage by 1% per boon.

causes to trigger more frequently thereby allowing you to have higher Burning uptime on enemies.

Individual Trait Variations

On CC heavy fights, like Gorseval, Samarog and Slothasor, you should take instead of . These traits can be found in the Radiance trait line. This will cause you to lose some Critical Chance and therefore you will need to change your gear.

If you are taking it means that you should be using to help CC. This will also buff your allies with the passive effect from for 10 seconds. Try to use towards the end of the Breakbar to make sure your group benefits the most from the buff.

If you are really struggling with Aegis uptime you can take instead of .

Gear Variations
Gear Variations for Perfect Inscriptions

If you have :

  • Full Berserker Armor, Trinkets and Weapons.
  • .
  • and .
  • and .
  • Full .

If you don't have :

  • Full Berserker Armor and Weapons.
  • Full Berserker Trinkets except for and .
  • .
  • and .
  • and .
  • Full .

Breakbars


Spirit Vale

Vale Guardian 22,021,440 687 140 2,000 480

Utility Skills
Weapon Sets
General Guardian Tips

There are a few sources that can strip your Aegis here so you need to be fairly careful.

  • - The auto attack from Vale Guardian.
  • - The ticking damage from standing inside the AoE circle of a Seeker.
  • - The Blue AoE circles will strip on spawn and when they trigger the teleport.

To reapply your Aegis you can use or . If you are struggling with Aegis uptime, you can always play Power Dragonhunter.

You can use inside Vale Guardian's hitbox to get the maximum hits, assuming that Seekers are near. You need to be careful that you don't get your Aegis stripped. You should also go inside his hitbox whenever you use .

If Vale Guardian is about to phase you should save your burst.

Use to regain your health after has triggered. This will get you back up the full health within a second or so and make sure that you get the benefits from .

Split Phase

If a green explodes just after Vale Guardian phases, then you can use to help heal up your group at the Blue Guardian.

Use during the split phase to make sure you maintain permanent Quickness.

Gorseval the Multifarious 21,628,200 1,374 250 4,500 420

Utility Skills
Weapon Sets
General Guardian Tips

There are a few sources that can strip your Aegis.

Use or to reapply your Aegis after . If you don't have either of these skills ready you will need to Dodge to ensure that you maintain the buff from .

Make sure to always stand behind Gorseval to avoid getting hit by as this will strip your Aegis.

You can use inside Gorseval's hitbox to get the maximum hits, assuming that there are adds nearby. You need to be careful that you don't get your Aegis stripped by an auto attack when you do this. You should also go inside his hitbox whenever you use .

Split Phase

During the split phase you can use Whirl Finishers in Light Fields to cleanse Weakness. The Charged Souls pulse AoE Weakness around them and will slow down your split phase if you can't clear it. You can use to cleanse the Weakness if you still have it when Gorseval returns. This will also top you up with Retaliation due to .

Use to get quickly from one Charged Soul to the next.

Use during the split phase to make sure you have permanent Quickness.

Breakbar Phase

You can use during the Breakbar Phase, so you can continue your burst rotation throughout. Just make sure that you stop your burst if runs out due to slow CC.

To help with CC, take instead of . This way you can proactively use on the Breakbars. Use it towards the end of the Breakbar so your other DPS classes gain from the effects of . Check the "Gear Variations" section at the top of this page to see what gear you need to take when running .

Sabetha the Saboteur 34,015,256 1,374 48 480

We recommend playing Power Dragonhunter at this encounter. Check out our Power Dragonhunter Guide to see what we recommend.

Salvation Pass

Slothasor 18,973,828 1,374 360 4,000 420

We recommend playing Power Dragonhunter at this encounter. Check out our Power Dragonhunter Guide to see what we recommend.

Matthias Gabrel 25,953,840 1,374 140 2,500 540

We recommend playing Condition Firebrand at this encounter. Check out our Condition Firebrand Guide to see what we recommend.

Stronghold of the Faithful

Keep Construct 55,053,600 687 200 3,500 600

We recommend playing Power Dragonhunter at this encounter. Check out our Power Dragonhunter Guide to see what we recommend.

Xera 22,611,300 1,374 48 2,000 660

We recommend playing Power Dragonhunter at this encounter. Check out our Power Dragonhunter Guide to see what we recommend.

Bastion of the Penitent

Cairn the Indomitable 19,999,998 1,374 200 480

We recommend playing Condition Firebrand at this encounter. Check out our Condition Firebrand Guide to see what we recommend.

Mursaat Overseer 22,021,440 1,374 160 460

Utility Skills
Weapon Sets
General Guardian Tips

This boss is pretty much a DPS golem so use it to practise your rotation.

Don't waste your . Use it if you need to tank a tile or if Jade Knights are approaching.

Try to be on your Greatsword set and use your burst just as the Jade Knights arrive. This will quickly burst them down.

Use to give your subgroup a bit of Aegis when the Jade Knights come in.

Samarog 29,493,000 1,374 420 4,500 660

Utility Skills
Weapon Sets
General Guardian Tips

There are a few sources that can strip your Aegis.

It is fairly easy to keep almost permanent Aegis on Samarog due to his slow attack rate and clearly telegraphed attacks. As long as you are always standing behind Samarog and jumping the you should never lose Aegis.

Your rotation should sync up nicely with each Breakbar Phase. Try to open up after each Breakbar on Greatsword.

The only annoying part for Aegis uptime is during the split phase, as you need to stay behind Guldhem permanently.

Breakbar Phase

Don't waste your burst while Samarog has his Breakbar up or is about to go into his Breakbar.

To help with CC, take instead of . This way you can proactively use on the Breakbars. Use it towards the end of the Breakbar so your other DPS classes gain from the effects of . Check the "Gear Variations" section at the top of this page to see what gear you need to take when running .

Deimos 35,981,456 1,374 140 720

Utility Skills
Weapon Sets
General Guardian Tips

There are a few sources that can strip your Aegis.

Playing Power Guardian here can be fairly annoying as you are forced to Dodge every or it will strip your Aegis. If you decide to block it you will need to make sure that you have or available. Assuming this is true you can reapply your Aegis instantly afterwards.

will strip your Aegis not matter what you do. Always make sure to have or ready. You can use this to your advantage by continuing DPS on Deimos and ignoring the central bubble of protection.

For the rest of the encounter just stay behind Deimos and do your normal DPS rotations.

Prides and Greeds will strip your Aegis if any of them manage to reach Saul, so remember to apply it accordingly. These adds can be used as additional targets when using . The hands and also count towards , so make sure to stand inside Deimos when using this skill.

Split Phase

During the split phases you shouldn't hold back on your rotation. Most of your skills have a very short Cooldown and will be ready by the time you return to Deimos.

Use when you are teleported if you see that your Quickness is dropping.


Hall of Chains

Soulless Horror 35,391,600 1,374 160 3,000 480

We recommend playing Condition Firebrand at this encounter. Check out our Condition Firebrand Guide to see what we recommend.

Dhuum 32,000,000 1,374 400 600

Utility Skills
Weapon Sets
General Guardian Tips

There are a few sources that can strip your Aegis.

  • - The auto attack from Dhuum.
  • - The green AoE circles that spawn after each .
  • - The glowing fractures that spawn on the ground will strip your Aegis when they explode.
  • - The small AoE created when Dhuum teleports will strip all boons.
  • - The "Soul Split" attack will strip all boons.
  • - The AoE that surrounds Dhuum during .
  • - The cone attack that strips boons as you are pulled towards Dhuum.
  • - Strips every tick that it is active.

Dhuum is a fairly easy encounter to maintain permanent Aegis on. Although it seems as if there are a lot of ways to lose your Aegis, all you need to do is stand behind him at all times and you can avoid all these attacks. The only thing that you cannot avoid is , once you've received it. You can avoid ever getting the mechanic by never being the closest person to Dhuum.

If you have Spiders up near Dhuum you can use them for additional targets when using so make sure you stand inside Dhuum's hitbox.

After the , if your Druid is being lazy with condition cleanse you always have the option to use . You will also need to reapply your Aegis with or .


Mythwright Gambit

Conjured Amalgamate 52,290,000 1,374 1,670 480

We recommend playing Power Dragonhunter at this encounter. Check out our Power Dragonhunter Guide to see what we recommend.

Twin Largos 17,548,336 1,374 120

We recommend playing Condition Firebrand at this encounter. Check out our Condition Firebrand Guide to see what we recommend.

Qadim 19,268,760 1,374 240 780

We recommend playing Condition Firebrand at this encounter. Check out our Condition Firebrand Guide to see what we recommend.

The Key of Ahdashim

Cardinal Sabir 29,493,000 1,374 240 15,000 540

We recommend playing Condition Firebrand at this encounter. Check out our Condition Firebrand Guide to see what we recommend.

Cardinal Adina 22,611,300 1,374 160 480

Utility Skills
Weapon Sets
General Guardian Tips

If, and only if, you can maintain permanent boons due to a Boon Thief AND you can guarantee permanent Aegis uptime, you can consider playing Power Guardian over Power Dragonhunter.

After the first Pillar is destroyed you can instantly use to get to Adina and start your rotation. This continues to apply after each Pillar mechanic and after each split phase.

As a Power Guardian, you should always be taking care of the Pillar mechanic. You can start your rotation on Greatsword and the Pillar mechanic will line up exactly as you swap to Scepter. This means you can happily move out to place them while you continue to attack. Don't be a greedy sausage.

When you see the big Eye above Adina, you should use . This is because Adina is about to gain Retaliation and you can easily destroy yourself without .

During the split phases, you can block projectiles from the Hands with your .

Qadim the Peerless 47,188,800 1,374 400 720

We recommend playing Condition Firebrand at this encounter. Check out our Condition Firebrand Guide to see what we recommend.