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General Gameplay Tips

General Soulbeast Tips

You can precast , and before you start the fight, but make sure you have active to gain the pet-effect of the skills. You can push it one step further by merging with Bristleback, using and then swapping back to Iboga.

Prioritize your weapon and utility skills and use and to fill the gaps.

Always ensure that you are flanking. This will give you extra Critical Chance from and the extra damage from and .

is a very small DPS increase, due to , and should be saved if you know there is an upcoming Breakbar.

Use and to help you with mechanics, cover distances or evade.

Try to fit five allies within the 360 radius of your stance buffs. This is from the trait in the Soulbeast Trait Line.

Don't waste or if you know that a split phase is about to end. These skills have a long cooldown and you want them when the main phases restart.

Which Build??? Lazy Mode or Less Lazy Mode?

The difference between Shortbow - Shortbow and Shortbow - Dagger / Torch is between 500 - 1000 DPS on the golem. This means that in an actual encounter you will probably have an even smaller difference.

Shortbow - Shortbow will always pull ahead when you are fighting a boss that has very high movement uptime. This is because on the Dagger / Torch build a lot of your DPS comes from . Matthias, for example, moves a lot and can quickly move out of your .

The Shortbow - Shortbow build doesn't punish you for Dodging. Whenever you Dodge you will gain the buff which will increase your Condition Duration and damage.

So let's summarize:

  • Use Shortbow - Shortbow if the boss moves a lot and has low attack speed.
  • Use Shortbow - Dagger / Torch if the boss is more stationary and has a high attack speed.

Don't forget to check the differences in traits, runes and sigils! These differences result in a lot better DPS for each build!

Soulbeast Specific Mechanics

Beastmode

Merging with a pet will give you access to your F1, F2 and F3 skills. It will also grant you additional stats depending on the Archetype of your pet.

For both of these builds you will always merge with a Lynx or Iboga which means you will get the Deadly buff. This will grant you + 200 Condition Damage and + 100 Precision. You also gain access to , your F3 skill, that causes Bleeding and Vulnerability.

Your has a 10 second cooldown. When you get Downed you will and be forced to wait 10 seconds until you can merge again. This cooldown is affected by Alacrity but you will not have instant boons as you have recently been Downed.

Whenever you are in you will gain the benefits of any weapon skill, utility or trait that normally affects your pet. I said "any" but you'll probably still find some traits that interact pretty weirdly with or don't interact at all.

Let's take a look at some of your weapon skills and traits to see how they interact with :

  • will cause your next three attacks to cause Bleeding.
  • will cause your next next two attacks to cause Poison.
  • causes you to apply two stacks of Poison. This only applies when running the Shortbow - Shortbow build.

Pets

You will almost always be merging with a Iboga as this pet provides you with the highest personal DPS due to the added Confusion.

Merging with Iboga will not always be worthwhile. At the following bosses you will want to merge with your Iboga:

If the boss isn't on this list, you will want to play the Shortbow - Shortbow build and merge with Lynx.

Merging with a Warthog is only a small DPS loss and can be useful as it allows you take more CC due to .

Replacing Druid

There may be situations as Condition Soulbeast where you can replace the Druid role entirely.

In the current meta this only applies to the Sabetha encounter. You are able to replace Druid at this encounter due to stacking Scourges which will mitigate damage through Barrier and supply Might through .

You can only replace Druid in low pressure fights and when you have your Might and Fury covered by a different source.

You will definitely have to take some Spirits in this situation. Your classic two will be and . Make sure to drop or for .

Utility Skills & Variations

Utility Skills

Your main heal skill is because it is the largest heal and it will increase your boon uptime during .

will grant your subgroup Might and cause them to inflict Poison. This utility will last nine seconds on you and three seconds on your subgroup. This is due to the trait in the Soulbeast Trait Line. This skill is instant cast!

is an instant cast "buff" that will cause you to apply Bleeding with your next 10 attacks. You can use this utility during the cast of other skills as it is instant.

causes Burning, is unblockable and creates a fire field. If you are running Shortbow only you will want to take . causes Poison, is unblockable and creates a poison field.

causes you to strike an enemy an additional time after each hit with a 0.5 second interval. This skill will last 12 seconds on you and four seconds on your subgroup. This utility skill scales extremely well with classes that hit multiple times over short timeframes. Make sure you don't waste this skill as you should try to use it when your know your DPS classes are about to do their burst rotations.

Utility Skill Variations

You can take instead of if you require the additional condition cleanses. This will be extremely useful on high pressure fights with constant condition application.

You can take instead of . Communicate with your Druid and see if you can help out by taking . It's a personal DPS loss for sure, but this might allow your Druid to take another utility that will end up being more beneficial to your subgroup and/or squad as a whole. If you are playing with two Druids then be selfish and keep or .

Take if Immobilize is needed, but keep in mind it will be a DPS loss for your allies as they will not recieve .

Traits & Variations

Traits in the Skirmishing Trait Line

is your standard trait and will grant Bleeding whenever you hit with a critcal hit.

will cause your Bleeding to do 33% more damage.

is an important trait as it will help you apply more Bleeding due to . Try to always flank whenever you can.

will grant you improved damage and Condition Duration after you Dodge. It will also cause your Shortbow skills to pierce and have improved functionality. This only applies when you are playing the Shortbow - Shortbow build.

will allow you to use twice every loop and three times. This trait will trigger when you Weapon Swap and will cause a 66% cooldown reduction on the next skill. Always use and under the effects of . This only applies when you are playing the Shortbow - Dagger / Torch build.

Traits in the Wilderness Survival Trait Line

increases your Condition Duration.

reduces the cooldown on your Torch and Dagger skills. It also causes you to gain + 160 Condition Damage when on your Dagger / Torch set. This only applies when you are playing the Shortbow - Dagger / Torch build.

causes you to apply two stacks of Poison every five seconds when your health is above 75%. This only applies when you are playing the Shortbow - Shortbow build.

only increases your Poison damage by 25%. You will never pet swap as Condition Soulbeast so you will not get the additional Poison application.

Traits in the Soulbeast Trait Line

gives you Fury and Quickness whenever you use .

causes you to do 7% more damage while under the effects of Fury.

causes you to steal health whenever you apply Poison and has no cooldown. Check the section below on "Boons & Conditions" to see your sources of Poison.

will increase your Condition Damage and physical damage for four seconds after you disable a foe. You can trigger this trait by using .

causes your stances to be shared with your subgroup. Your stances will only last for 50% of their normal duration on your subgroup but will last for 150% of their normal duration on you. This applies to , and .

Trait Variations

The main variation when playing Condition Soulbeast is the choice between and .

will result in a slight DPS gain but dropping it for might result in better overall DPS if your boons aren't amazing.

will increase the duration of any boons you have on you by two seconds whenever you receive Quickness. This trait can be much more beneficial than for encounters with split phases or if you have interesting boon uptimes. Check the section below on "Boons & Conditions" to see your own personal sources of Quickness.

If you are not running or then you should take instead of . This will result in a personal DPS gain.

The other trait variations are when playing the Shortbow - Shortbow build or the Shortbow - Dagger / Torch build. Check the raid builds to see which traits you should be running for each build.

Boons & Conditions

You provide permanent Burning from , and .

You provide permanent Bleeding from , , , , , , and . You will also provide some Bleeding when you are running and .

You provide permanent Poison through , , , , , and .

You provide roughly 30% Cripple uptime through .

You provide roughly 10% Immobilize uptime through . You will also provide some Immobilize when you are running .

You provide a few stacks of Vulnerability through and .

You give yourself Fury through and .

You can provide Might to your subgroup through .

You provide yourself with Swiftness through and .

You give yourself Protection through .

You can give yourself Quickness through and .

Breakbars


Spirit Vale

Vale Guardian 22,021,440 687 140 2,000

General Soulbeast Tips

Vale Guardian has a high enough attack speed that Iboga is very worthwhile. Ideally, you will want to play the Shortbow - Dagger / Torch setup here.

Vale Guardian has a small hitbox, so make sure you are very close before using . This will ensure that all projectiles hit.

Make sure you use on the first wave of Seekers. The Druid can use their on the second wave.

Use to avoid . If you can, try to simply move out from the AoE and continue attacking.

Use to get back to the group if you do get ported by .

Don't waste if Vale Guardian is about to phase. During the third phase, you should wait until Vale Guardian stops moving before using .

Use to help deal some Breakbar damage to Vale Guardian and the Red Guardian.

Split Phase

Use to help maintain boons during the split phase.

Always go to the Red Guardian during the split phase.

The Red Guardian will spawn Invulnerable, so make sure that you don't waste any skills during this time frame.

Use on the Seeker during the split phase to Immobilize and Cripple it.

Do your normal rotation during the split phase as you will have all your skills back off cooldown for the main phase.

Gorseval the Multifarious 21,628,200 1,374 250 4,500

General Soulbeast Tips

Gorseval has a high enough attack speed that Iboga is worthwhile. Ideally, you will want to play the Shortbow - Dagger / Torch setup here.

Swap out for if your Breakbar Phase is slow.

Use to avoid if you know that you won't get Aegis.

Don't waste if Gorseval is about to phase. The same applies to the split phase; don't waste it if the final Charged Soul is about to die.

Split Phase

Use to help maintain boons during the split phase.

Use to quickly get between the Charged Souls.

Use to help slow down the Charged Souls with Immobilize and Cripple.

If you are still struggling with killing the Charged Souls before they reach Gorseval, you can take instead of .

Don't waste on the final add or if an add is about to die.

Breakbar Phase

Use and to help break Gorseval.

You won't need to hold back during as you don't hit fast enough to kill yourself.

Sabetha the Saboteur 34,015,256 1,374 48

Replacing a Druid

The following guide assumes that you are running the Condition Scourge team composition that we recommend here. In this role you are replacing the Condition Druid.

You will be responsible for doing cannons 1 - 3. Use as a gap closer when going to the launch pads.

You should be able to leave the cannon when it is at ~40% as the conditions will do the rest of the damage for you.

Don't waste your and when you are doing the cannons. Save them until you are back with your main squad.

General Soulbeast Tips

Sabetha has a high enough attack speed that Iboga is very worthwhile. Ideally, you will want to play the Shortbow - Dagger / Torch setup here.

Sabetha has a small hitbox, so make sure you are very close before using . This will ensure that all projectiles hit.

Don't waste if you see that Sabetha is about to phase.

The Champion adds will spawn Invulnerable, so make sure that you don't waste any skills during this time frame.

Sabetha's hitbox is rooted during the Flamewall mechanic. Her "back" will not move from the original position where she started the Flamewall.

Use to help break Knuckles during .

You can use to move out if you get . Use to jump back in.


Salvation Pass

Slothasor 18,973,828 1,374 360 4,000

Power based DPS classes are a lot stronger at this encounter. Check out our Power Soulbeast Guide to see what we recommend.

Matthias Gabrel 25,953,840 1,374 140 2,500

General Soulbeast Tips

Matthias is highly mobile with a fairly low attack speed. For the Shortbow - Dagger / Torch build, this causes two issues:

  • The mobility can negate most of Bonfire's DPS.
  • The low attack rate negates the benefits of Confusion from Iboga.
This favours the Shortbow - Shortbow build with Lynx. You can consider playing Shortbow - Dagger / Torch with Lynx, but only if Matthias is kept rather static.

Matthias has a small hitbox, so make sure you are very close before using . This will ensure that all projectiles hit.

Use to help cleanse the Chill during the Snowstorm phase. You will share this stance due to .

You can use to evade backwards out of mechanics. This works well for when you need to drop . You can drop it and then use to Dodge out of it.

The same applies to when you get but DO NOT use to evade .

During , you can continue to attack as your conditions will still apply.

Save your to help CC a sacrificed squad member.


Stronghold of the Faithful

Keep Construct 55,053,600 687 200 3,500

Power based DPS classes are a lot stronger at this encounter. Check out our Power Soulbeast Guide to see what we recommend.

Xera 22,611,300 1,374 48 2,000

General Soulbeast Tips

Xera has a slow attack rate and Confusion is converted to Retaliation when she is standing in shard AoEs. This will favour the Shortbow - Shortbow build with Lynx.

Xera has a small hitbox, so make sure you are very close before using . This will ensure that all projectiles hit.

Always take one of the buttons during the second island event.

Save to help break Xera during her Breakbar Phase.

If you are ported during the second phase, you should use to help upkeep some boons. As you run back from the split phase, you can Dodge to trigger for the extra Condition Duration and damage.

You Shortbow skills pierce due to . This allows you to attack Xera and cleave a shard behind her.


Bastion of the Penitent

Cairn the Indomitable 19,999,998 1,374 200

General Soulbeast Tips

Cairn has a high attack speed that makes Iboga worthwhile. Ideally, you will want to play the Shortbow - Dagger / Torch setup here. Cairn is also static which will ensure that lands all of its pulses.

Flanking Cairn can be hard. Keep an eye on your kiter, this will help you to determine which way Cairn is facing.

Use the "Special Action Key" to reposition yourself if you need to.

You can use to evade backwards out of .

If you do get ported, you can use to get back to your squad. is fairly life changing on this encounter and will destroy your DPS.

Don't waste if you need to go to a green circle. Delay it and use it as soon as you get back to Cairn.

Mursaat Overseer 22,021,440 1,374 160

General Soulbeast Tips

Mursaat Overseer has a high attack speed that makes Iboga worthwhile. Ideally, you will want to play the Shortbow - Dagger / Torch setup here. Mursaat Overseer is also static which will ensure that lands all of its pulses.

Mursaat Overseer has a small hitbox, so make sure you are very close before using . This will ensure that all projectiles hit.

The Jade Knights apply Slow, so use to help cleanse it.

Don't waste if you suspect that the tank is about to move Mursaat Overseer.

Mursaat Overseer is a DPS golem so just try to keep up a decent rotation.

Samarog 29,493,000 1,374 420 4,500

Power based DPS classes are a lot stronger at this encounter. Check out our Power Soulbeast Guide to see what we recommend.

Deimos 35,981,456 1,374 140

Power based DPS classes are a lot stronger at this encounter. Check out our Power Soulbeast Guide to see what we recommend.

Hall of Chains

Soulless Horror 35,391,600 1,374 160 3,000

General Soulbeast Tips

Soulless Horror has a high enough attack speed that Iboga is worthwhile. Ideally, you will want to play the Shortbow - Dagger / Torch setup here.

Make sure to use when Soulless Horror is static. Check if any walls are coming, because this will indicate if the tank is going to have to move or not.

Soulless Horror has a small hitbox, so make sure you are very close before using . This will ensure that all projectiles hit.

Use to help cleanse conditions from your subgroup.

Save to help break Soulless Horror during the Breakbar Phase.

Use to evade , because this will help you maintain a higher DPS uptime. Don't use to evade as you may jump back into the second AoE.

Dhuum 32,000,000 1,374 400

General Soulbeast Tips

Dhuum has a slow attack rate which favours the Shortbow - Shortbow build with Lynx.

Use after the to help cleanse the Torment from your subgroup.

Camp your Shortbow until the has finished. You can attack freely during this mechanic as the Retaliation will not kill you. Use to move away from Dhuum if you are getting sucked in too close.

Use when dealing with mechanics to move away from Dhuum quickly.

Don't waste if the mechanic is about to happen. Delay it until the DPS phase begins again. The same applies for the smaller .


Mythwright Gambit

Conjured Amalgamate

Power based DPS classes are a lot stronger at this encounter. Check out our Power Soulbeast Guide to see what we recommend.

Twin Largos

General Soulbeast Tips

Twin Largos have a high attack speed that makes Iboga worthwhile. Ideally, you will want to play the Shortbow - Dagger / Torch setup here.

Don't rush into using . Delay it until you know that Kenut or Nikare will be static for a while.

If your subgroup is tanking mechanics and is soaking up a lot of conditions, consider swapping to .

Save to help break Nikare and Kenut.

Don't waste your , or if you know that the boss is about to phase.

Use to avoid mechanics. Don't use it to avoid as you may still get hit. It's much easier to just jump it.

Use to get back to the boss if you've had to drop .

Qadim 19,268,760 1,374 240

Power based DPS classes are a lot stronger at this encounter. Check out our Power Soulbeast Guide to see what we recommend.

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