Important: This build gives Regeneration, Fury, Might Swiftness and Protection to your entire squad. It does not, however, produce 25 stacks of Might. This will need to be covered by other support classes. You do offer as an offensive buff to your subgroup.
will give your subgroup Superspeed for five seconds. Use this when Protection uptime is not as important as speed. It's important to note that will not be back off Cooldown when you swap back to after going to , assuming you swap off Cooldown.
Your Facets will now be spread across your entire squad due to and the passives will continue to tick after consumed. This means you can use your Facets, swap to and still have them tick for six seconds.
In order to benefit the most from , you will want to use the active of , and just before you swap back to . They will all be off Cooldown before you get back to . will not be off Cooldown if you use the active form.
You should always have activated. Make sure that you don't run out of energy, as this will cause it to go on Cooldown.
List of Stun Break skills:
provides Regeneration for your squad. will convert all incoming damage to self-healing.
provides Might for your squad. deals moderate damage and provides you with a 15% damage modifier for five seconds.
, your heal skill, will allow you to siphon health from enemies that you hit. It is a fairly weak heal.
is a very useful movement skill that can be used to jump back to a boss after dealing with mechanics.
will cause you to strike enemies an additional time after you've hit them. This comes at a 0.25 second intervals. This utility will also grant you Superspeed.
is a flat 7% modifier when your health is above 75%.
is a flat 7% modifier for both physical and condition damage when you are under the effects of Fury.
is a free Stun Break whenever you legend swap.
grants you access to a stacking modifier. This modifier will increase your damage by 3% per stack with up to three stacks maximum. You gain stacks by landing a critical hit or by hitting with a Sword skill. Each hit landed by a Sword skill will apply one stack, can get you all three stacks if you land all three projectiles.
causes you to deal 0.5% more damage per stack of Vulnerability.
grants your subgroup + 150 Ferocity.
will cause you to life steal when you strike a foe with Vulnerability.
is a flat 20% modifier when you strike a foe with less than 50% health.
causes to extend the duration of boons by an additional second. Incoming boons will be extended by a total of three seconds.
grants you + 120 Concentration and causes you to deal 1% more damage per boon you have.
is what makes this build, it is the defining feature. It causes all of your Facets, including to affect your entire squad.
Take care when using as it will push you through the bosses hitbox. This might end up with an interesting result if you're at Xera...and on the edge of the platform...