Opener
Start in :
Jade Mech, Barrier, and Alacrity
Using Mech skills while too far away from your Mech will lengthen their Cooldowns, due to .
applies Alacrity. Delay it to provide Aegis, Stability, Stun Break, or Cleanse Conditions on demand.
grants Alacrity every interval when you grant Barrier. Here are your Barrier sources:
is a valuable skill for Defiance Break, so whenever you know a foe's Defiance Bar is coming up soon, you should cast a few seconds ahead of time.
More notes on Jade Mech piloting can be found in the gameplay guide.
Healing
- , , and
- Self healing, through .
- Mech Commands, through .
- Blast Finishers inside a Water Field.
Cleanse
- removes one condition for each of four pulses.
- removes five conditions from allies; removes one condition and creates a Light Field.
- Blast Finishers inside a Light Field.
- cleanses two conditions, and two more upon Chain Reaction.
Might and Fury
- provides all of your Fury, and 10 Might.
- causes Mech attacks to grant 1 Might every interval.
- , , and grant 2 Might each via Alchemy's .
Regeneration, Vigor, and Swiftness
- grants Regeneration, Vigor, and Swiftness.
- grants Regeneration and Vigor.
Protection
- Shield skills, through Inventions's .