Key Concepts
Use your Sword/Warhorn set for single target enemies and high damage. Use Staff to easily tag mobs and deal ranged damage.
is a very strong buff that we use to gain access to the following:
- Attunement swap Cooldown is halved, down to two seconds.
- Each attunement provides a specific "Woven" buff.
- We care primarily about Woven Air, which provides +10% strike damage and +50% movement speed.
Here are some guidelines for how to use :
- Use it only against bosses.
- Always start in to instantly get Woven Air.
- Perfect Weave is obtained when you attune to all four attunements. It's a very strong buff!
Dealing Damage
Here are some guidelines for when you're on Sword/Warhorn:
- Cycle between and . Make sure to double-attune to both attunements.
- Use all your damage skills off Cooldown as you cycle through attunements.
- Use twice in . It hits hard!
- Try to not interrupt Auto Attack Chains, especially in . They deal significant amounts of damage.
Here are some guidelines for when you're on Staff:
- The Auto Attacks in and are both AoEs.
- Double attune to as often as possible while cycling through your attunements.
- Feel free to skip .
These are your big AoEs on Staff, use them to tag multiple enemies. Your biggest priorities are:
Use off Cooldown, but prioritise casting it in .
Defense
Attuning to will grant you Superspeed due to . Use it to help you engage or run-away from enemies.
Dual attacks will inflict Weakness and grant you Barrier due to and .
On Staff you can use to stop enemies from getting close to you. You can also Knockback enemies with .
Alternatively on Sword/Warhorn you can use to Pull enemies together.
Crowd Control
Skill | Defiance Damage | Source |
---|---|---|
150 | Sword: | |
150 | Warhorn: | |
150 | Warhorn: | |
150 | Staff: | |
200 on contact | Staff: | |
150 on contact | Staff: | |
200 | Alternate Utility: | |
150 | Alternate Utility: | |
232 | Alternate Utility: | |
200 on contact | Alternate Utility: |