Purchase Guild Wars 2: Janthir Wilds while supporting Snow Crows. Purchase Now

Gates of Ahdashim

Published Jul 18, 2021 Updated Feb 17, 2023

Gate is an encounter that requires the players to escort Glenna through a courtyard so she can open a door. Surprisingly, this is a different encounter from Escort.

Before Starting Gate

  • Required Masteries and Mounts

    • No masteries required.
    • No mounts required.
  • Special Roles

    • There are no special roles.

Capture Points

4 white circles labeled Capture Points

You must escort Glenna through 4 capture points in the courtyard. These are captured by having no enemies and at least 1 player in the capture area.

Capture point and Champion

If you die, you can leave instance, respawn at the waypoint, then re-enter the instance.

There are various Branded adds wandering around and a few Champion Branded Djinn. The Champions do a lot of damage and require a lot of DPS to kill. They do not need to be killed as part of the event so someone can kite them while the rest of the squad focuses on killing adds and capping points.

Adds will periodically spawn within the capture points and need to be either killed or pushed out.

After all 4 points have been captured, Glenna and the Key of Ahdashim will begin opening the door.

Protecting Glenna

[cols][col] There are two options for completing Gate: either protect Glenna for 5 minutes or kill 3 Champions around the courtyard. Groups will always opt to kill the Champions rather than wait.

The group should split into 2 with a healer and a DPS remaining near the door with Glenna and the rest of the squad going a bit to the West.

A Champion will spawn at the NW corner of the courtyard. Kill it and then move to the Champion in the NE corner. Someone can either pull the Champion in the SE corner or wait until the NE corner has been killed first.

Once all 3 Champions are dead, the door will open. [end][col-s] Three circles labeled Champions [end][end]

Was this guide helpful?