can be replaced with:
- for Stability and Superspeed.
- for group Aegis.
- for more Defiance Break.
Item | Stat |
---|---|
Viper'sHelm |
|
Viper'sShoulders |
|
Viper'sCoat |
|
Viper'sGloves |
|
Viper'sLeggings |
|
Viper'sBoots |
Item | Stat |
---|---|
Viper'sBackpiece |
|
Viper'sAccessory |
|
Viper'sAccessory |
|
Viper'sAmulet |
|
Viper'sRing |
|
Viper'sRing |
|
Relic |
Primary Weapon Set | |
---|---|
Viper's ScepterMain Hand |
|
Viper's WarhornOff Hand |
Other Items |
Food |
|
Utility |
|
Jade Bot Core |
can be replaced with:
This rotation stays in with the option of using if you want a more complex rotation.
The core concept of the rotation is to use your F1
, 2
, 3
and 5
skills in each Attunement off Cooldown.
The majority of your Damage comes from Burning and Bleeding.
Summon and in before you enter combat. It's free Damage.
After your opener, use all of your skills off Cooldown with the following priority:
Auto Attack in the downtime between skills.
Next, we can add in your utility skills to provide even more Damage.
Use the following skills off Cooldown:
So where do these skills fit in your priority:
Use whenever it's off Cooldown to replace Auto Attacks.
If you do decide to make the rotation more complex and add in , then keep in mind to only use and while you're in .
If you're looking for more complexity, you can add in .
In , you have a very short looped rotation:
Now you know when you swap from , but when do you need to change from ?
Skill | Defiance Damage | Source |
---|---|---|
150 | Warhorn | |
150 | Warhorn | |
200/Charge | Alternate Utility |