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Condition Holosmith

Legacy Build
Legacy builds are displayed for historical record and will not be updated. Effectiveness in game may be reduced.

Condition Holosmith is a strong condition based DPS class that offers reasonably high burst.

This build is heavily reliant on critical hits, due to its high Power. It also benefits from encounters with low Armor due to the high amount of physical damage, Vale Guardian would be the perfect example.

Condition Holosmith has a steep learning curve and is not recommended for beginners.

Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Primary Weapon Set

Viper'sMain Hand

Viper'sOff Hand

Other Items

Infusionx18

Food

Utility

Rotation

Opening

  1. Preheat to 80
  2. x 2

First Loop

  1. x 3

Second Loop

  1. x 2
Skills & Traits
Notes

Rotation

Your rotation will look like this:

  • Opening
  • First Loop Rotation
  • Second Loop Rotation
  • Repeat from the First Loop Rotation

You can interrupt the Auto Attack Chain in step 3 of the Loop by using . You want to do this as close to 50 Heat as possible, which is basically as soon as becomes available. Very rarely, it's possible that you don't fully overheat. If you see this is about to happen, just wait a brief moment. This is very rare though.

Use only when at the end of the cast time you have 50 heat. If you can, try to delay it until you have no other priority DPS skills up.

Use , and only as fillers, and to make the rotation smooth (e.g. when you swap to a kit for a single skill and go back to previous kit).

Use as the rest of the fillers.

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