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Power Engineer

Published Jan 8, 2024 Updated Aug 28, 2024
Raids - June 2024 Balance
Farwind meta team
Me gusta queso
Pros +
High damage Plenty of CC Lots of cleave
Cons -
High mastery curve Fast paced rotation Relies on resource management Relies on enemy conditions Relies on specific boon
Attributes
Power 2881
Toughness 1000
Vitality 1235
Precision 1960
Critical Chance 50.71%
Ferocity 1255
Critical Damage 233.67%
Condition Damage 0
Healing Power 0
Expertise 0
Condition Duration 0%
Concentration 0
Boon Duration 0%
Gear
Item Stat

Berserker'sHelm

Berserker'sShoulders

Berserker'sCoat

Berserker'sGloves

Berserker'sLeggings

Berserker'sBoots

Item Stat

Berserker'sBackpiece

Berserker'sAccessory

Berserker'sAccessory

Berserker'sAmulet

Berserker'sRing

Berserker'sRing

Relic

Primary Weapon Set

Berserker's HammerMain Hand

Other Items

Infusionx18

Food

Utility

Jade Bot Core

Traits & Skills
Skills
Skill Reference Guide
Hammer Default Keybind
2
3
5
Grenade Kit Default Keybind
2
4
5
Elite Mortar Kit Default Keybind
2
3
4
5
Toolbelt Default Keybind
F1
F2
F3
F4 F4
F5
Vigor and Endurance

Vigor is required to upkeep . If your boon support does not provide Vigor, your toolbelt skills are your only source of Vigor for your high-impact skills via .

External sources of Endurance will require you to Dodge at unpredictable times to upkeep . If possible, avoid being in the same subgroup as a known source of Endurance.

Rotation & Extras
  1. Wait 12 Seconds
  2. Dodge x 2
  1. +
  2. Dodge
  3. x 2

Always use off Cooldown. You will complete a total of 7 actions (non-instant cast skills) until you can repeat this combination, with Exceptions as listed below.

Use Priority Skills to complete the total of 7 actions. Your Auto Attack chain counts as 3 actions.

You will Dodge as part of your rotation in order to keep your Endurance bar from being full, roughly once per loop.

Cast when is on half Cooldown for uptime.

Always finish Auto Attack chains. Your Auto Attack chain is heavily backloaded. If you only have room for one more action in the current loop, use or instead.

Cast off cooldown.

These skill are are listed in priority.

  1. +
  2. Dodge (when necessary)

There are some edge cases where you would do 8 actions rather than 7 in order to upkeep and . Additionally, the final hit of an auto attack chain is also an acceptable 8th action.

  • in order to upkeep .
  • Dodge if your Endurance is full.
Loop Examples

The following are example loops, starting after the opener.

  1. Dodge

  1. Dodge
  2. +

  1. Dodge
  2. Dodge

Skill Defiance Break Source
100 Hammer
200 x 2 Utility
200 Toolbelt

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