is able to provide permanent and 25 stacks of to an entire squad of ten people.
Thus having a in the squad opens up possibilities to replace the with another healer, as long as and are also covered by them or other members of the squad.
This build depends on a permanent uptime and needs support to sustain said Boon. enables the trait which is required for sustaining . Both and are significant DPS increases while under the effect of .
Should uptime be lacking, or/and (instead of ) can be used to overcome this issue.
This build has only little burst and needs time to ramp up its damage. However, it makes up for the lack of raw damage by sutstaining high amounts of , which makes this build also a solid option purely for damage against fast attacking Raid bosses such as , or the . Should this build be played purely for damage (or generally when there's a second in the squad), can be used for an additional ~3.5% DPS.
(Note: there is a bug with at the Golem: It will apply level 1 , granting you insufficient Boon Duration. You can fix this by using "Reapply stored configuration" at the console).
Sep 10, 2021