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Condition Mirage

Published May 23, 2021 Updated Aug 30, 2024
Raids - January 2024 Balance
Mastro meta team
Alac Staxe Enthusiast
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Pros +
Good mobility Fluid rotation Sustained damage
Cons -
High learning curve High mastery curve Fast paced rotation Forced movement Loses damage on moving targets
Attributes
Power 2173
Toughness 1000
Vitality 1297
Precision 1633
Critical Chance 35.14%
Ferocity 0
Critical Damage 150%
Condition Damage 1958
Healing Power 0
Expertise 1003
Condition Duration 81.87%
Concentration 0
Boon Duration 0%
Benchmark History
Last Benchmark
Maximum 42951
Average 42200
Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Relic

Primary Weapon Set

Viper's AxeMain Hand

Viper's PistolOff Hand

Secondary Weapon Set

Viper's StaffMain Hand

Other Items

Infusionx18

Food

Utility

  1. Dodge
  2. Finish casting
  3. +
  4. Auto Attack
  5. + Dodge
  6. Weapon Swap

Let your clone Auto Attack once before you Weapon Swap. You will also need to do the same before in your first axe loop.

Axe Loop
  1. Dodge
  2. Auto Attack Chain
  3. Auto Attack pick up Mirage Mirror
  4. Dodge
  5. Weapon Swap

After using , your first new clone usually has time to cast once before you Dodge and force all clones to Ambush. Don't delay this Dodge any longer than the start of your own Auto Attack chain in step eight.

You can queue and during .

Staff Loop
  1. x 3
  2. Auto Attack
  3. Dodge
  4. Weapon Swap

You will need to fill downtime with Auto Attacks while you cast your three times.

Maximize Chaos Aura uptime by using this skill's Leap Finisher inside your Ethereal Combo Fields. increases your Condition Damage while you have Chaos Aura.

Here are some guidelines for how to use :

  • On Axe loops use after step six but before disappears.
  • On the the first staff loop use in the from . Then use when the first Chaos Aura expires.
  • On regular staff loops, use immediately. Then, once you have , use after expires.

In encounters, you may want to save one or two Charges of for utility. This can help you avoid forced movement effects from abilities like , and .

Replace when needed:

  • for squad mobility
  • can be taken if you need to reflect any projectiles.
Skill Reference Guide
Axe & Pistol Default Keybind
1
2
3
4
5
Staff Default Keybind
1
2
3
4
5
Shatter Default Keybind
F1
F2
Trait Notes

increases your Condition Duration while you have Regeneration; take in the Mirage Trait Line if needed.

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