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Slaying Sigils and Potions Guide for Dungeons

Published Feb 8, 2023 Updated Sep 2, 2023
Moe

Slaying Sigils and Potions are a great way to maximize your damage output in Dungeons and add that last bit of efficiency for smooth Dungeon clears. In this guide, you will learn which Sigils and Potions are best in slot for each and every Dungeon.

The game offers different Sigils that increase your damage against a special type of enemy or when certain circumstances are met (e.g. the instance you are in taking place at Night) as well as several Enhancements that we refer to as Slaying Potions. Using both of these in the correct ways will lead to you dealing much more damage than using your standard gear for every Dungeon. Please notice that it is not mandatory to use them in order to finish a Dungeon, but can really help if you are struggling, especially because the Potions also bring a -10% incoming damage modifier.

Before looking at the tables, here are some things you should keep in mind:

  • The Sigils and Potions only work for power damage. If you play a condition based build, just use your usual Enhancement and Sigils.
  • When a table entry says "None", it means that there is no specific Sigil or Potion for this boss or path. In this case, you should just stick to your standard build.
  • For Paths with different Sigil and Potion combinations, it is usually best to just use the combination that is listed under "All other Bosses", unless you seriously want to minmax your gameplay.

Ascalonian Catacombs

Story

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses

Path 1

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None None

Path 2

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None None

Path 3

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None None

Caudecus's Manor

Story

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None

Path 1

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None

Path 2

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None

Path 3

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Vallog None
All other Bosses None

Twilight Arbor

Story

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses

Forward

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Nightmare Tree None None
All other Bosses

Up

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Nightmare Tree None None
All other Bosses

Aetherpath

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None

Sorrow's Embrace

Story

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses

Path 1

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses

Path 2

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Golem Mark I and II
All other Bosses

Path 3

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Destroyer of Worlds
All other Bosses

Citadel of Flame

Story

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses

Path 1

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses

Path 2

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses

Path 3

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses

Honor of the Waves

Story

Note: For this path, it is advised to just use your regular Sigils and Enhancements to prevent constant swaparounds unless you seriously want to minmax your gameplay.

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Kulag the Fallen, Hirvela the Lost and Lani Winterfist None
Icebrood Goliath, Kodan's Voice, Kodan's Bane None

Path 1

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Aldus Stormbringer None
All other Bosses None

Path 2

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Andal the Thug None
All other Bosses None

Path 3

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Fimbul None
All other Bosses None

Crucible of Eternity

Story

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Kudu's Powersuit None
Kudu's Monster None None None
All other Bosses None

Path 1

Note: For this path, it is advised to just use your regular Sigils and Enhancements to prevent constant swaparounds unless you seriously want to minmax your gameplay.

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Subject Alpha
Mark T-B34RC3 and Elite Golems
Bjarl The Rampager

Path 2

Note: For this path, it is advised to just use your regular Sigils and Enhancements to prevent constant swaparounds unless you seriously want to minmax your gameplay.

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Subject Alpha
Mark T-B34RC3 and Elite Golems
Evolved Husk None

Path 3

Note: For this path, it is advised to just use your regular Sigils and Enhancements to prevent constant swaparounds unless you seriously want to minmax your gameplay.

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Subject Alpha
Mark T-B34RC3 and Elite Golems
Evolved Destroyer

Arah

Path 1

Boss(es) Sigil 1 Sigil 2 Slaying Potion
Shoggroth None
All other Bosses None

Path 2

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None

Path 3

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None

Path 4

Boss(es) Sigil 1 Sigil 2 Slaying Potion
All Bosses None

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