Condition Weaver

Published Jul 20, 2022 Updated Feb 1, 2024
January 2024 Balance
Pros +
High damage Fluid rotation Substantial ranged DPS Easy to learn Sustained damage
Cons -
High mastery curve Lacks utility Complex rotation
Attributes
Power 2443
Toughness 1000
Vitality 1297
Precision 1974
Critical Chance 51.38%
Ferocity 0
Critical Damage 150%
Condition Damage 2057
Healing Power 0
Expertise 703
Condition Duration 61.86%
Concentration 0
Boon Duration 0%
Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Relic

Primary Weapon Set

Viper's ScepterMain Hand

Viper's WarhornOff Hand

Other Items

Infusionx18

Food

Utility

Jade Bot Core

Rotation Concept

  • Cycle between fully attuning to and partially attuning to .
  • Getting used to the standard Loop will make it much easier to learn the Weave Self Rotation.
  • Maximizing casts in between skills is the key to high damage output on this build, as it is much stronger than .

Attunements can be swapped while casting skills. Queue the next skill while the cast is finishing to perform the rotation faster.

Weave Self Rotation

Begin while attuned to and swap to before starting the encounter.

Fill the gaps with and .

  1. Fully attune to

  1. Fully attune to

  1. Fully attune to

Loop

Repeat the attunement order:

Swap attunements off Cooldown.

  1. Fully attune to

Use , , and as soon as they are available.

Use when swapping between and .

Repeat Weave Self Rotation when available.

Notes

Use only in .

Fire Attunement

  • is available twice each loop. Use it once upon entering and again while swapping to .
  • will be available once each loop and can be cast at any point.
  • in between skill casts.

Earth Attunement

  • and will be available once each loop and can be cast at any point.

  • should usually be off Cooldown while in .

  • if necessary to fill the gaps.

is an instant cast and can be used whenever available.

Replace with for real encounters. We choose not to use for benchmarks due to the high RNG.

will cause you to gain 250 temporary Toughness.

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