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Power Quickness Catalyst

Published Mar 8, 2022 Updated Aug 30, 2024
Raids - March 2024 Balance
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Pros +
Fluid rotation Defensive options Sustained damage Lots of cleave
Cons -
High learning curve High mastery curve Fast paced rotation Requires enemy target
Attributes
Power 3111
Toughness 1000
Vitality 1297
Precision 1960
Critical Chance 55.71%
Ferocity 1617
Critical Damage 257.8%
Condition Damage 0
Healing Power 0
Expertise 0
Condition Duration 0%
Concentration 0
Boon Duration 10%
Benchmark History
Last Benchmark
Maximum 34321
Average 34000
Item Stat

Berserker'sHelm

Berserker'sShoulders

Berserker'sCoat

Berserker'sGloves

Berserker'sLeggings

Berserker'sBoots

Item Stat

Berserker'sBackpiece

Berserker'sAccessory

Berserker'sAccessory

Berserker'sAmulet

Berserker'sRing

Berserker'sRing

Relic

Primary Weapon Set

Berserker's HammerMain Hand

Other Items

Infusionx18

Food

Utility

Jade Bot Core

Cycle through: , while using most Hammer skills.

Cast Jade Spheres (F5) on allies to upkeep Quickness and all your complementary Boons. Try to cleave enemies while you're at it.

The rotation maintains by completing Combos and Disabling or Immobilizing enemies to gain bonus attributes.

Jade Spheres are instant-cast and require Energy, a resource gained by hitting enemies. Make sure to constantly attack as often as allowed, and try to cleave where possible.

Energy cannot be generated while a Jade Sphere is active. During the loop, pair the Spheres to minimise this timeframe, and recharge in between.

Attunements can be swapped while casting skills. Use this to save time and perform the Loop faster.

  1. to start Loop
Water Attunement
  1. while letting finish.
  2. One of or

Use both and in the first loop.

Earth Attunement
  1. Auto Attack until is about to run out.
  2. Auto Attack until Energy is above 66%.
  3. once is about to be off Cooldown.
Fire Attunement
  1. while letting finish.
  2. Recast as soon as possible.

Use whenever it is available. Cast Drop Bundle after using .

Air Attunement
  1. Cast if it is ready.
  2. when above 66% Energy
Rotation Notes

and will have their Cooldowns slowly drift in the rotation. Adjust as necessary, but do not delay the overall flow of the rotation.

Hammer Orbs will disappear if you mount up or Swap Weapons.

Use in a Combo Field before a phase starts for stacks.

Skill Defiance Damage Source
200 Hammer:
150 Hammer:
200/Charge Alternate Utility

be replaced when needed:

  • for decent passive Healing.
  • for a high ticking Heal and Condition Cleanse.

Replace with for more Defiance Break.

Skill Reference Guide
Hammer Default Keybind
Hammer Orb 3 3
Fire Attunement Default Keybind
2
3
4
5
Water Attunement Default Keybind
2
3
4
5
Air Attunement Default Keybind
2
3
5
Earth Attunement Default Keybind
2
3
5

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