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Updated
Apr 6, 2022
Added
End of Dragons BETA
Guides

Condition Harbinger is a strong Condition Damage DPS class with a relatively simple rotation. Harbinger has a unique mechanic that trades portions of the player's health into Blight, which increases your damage. Some of the Harbinger's skills require to be above a certain Blight threshold in order to deal their full damage.

Condition Harbinger naturally has a high amount of self provided boons and can also upkeep 25 Vulnerability after a ramp up through .

Condition Harbinger is able to provide the squad with a large amount of Breakbar Damage using its default utility of , and . This build is also able to increase its CC even further by swapping for .

Condition Harbinger is able to slot in useful utility skills such as , , , , and many others for some damage loss.

Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Primary Weapon Set

Viper'sMain Hand

Viper'sOff Hand

Secondary Weapon Set

Viper'sMain Hand

Other Items

Infusionx15

Infusionx3

Food

Utility

Jade Bot Core

Rotation

Opening

Shroud Loop

  1. x5
  2. x5

Pistol Loop

Scepter Loop

Skills & Traits
Notes

Skills

When swapping out utility skills you want to swap out one of your elixirs, because they both give the same amount of Blight the only difference between them is the boons they apply to yourself.

  • gives you Fury and 10 stacks of Might.
  • gives you Quickness and Swiftness.

Rotation

Your rotation goes as follows:

  1. Opening
  2. Shroud Loop
  3. Pistol Loop
  4. Shroud Loop
  5. Scepter Loop
  6. Back to Step 2

Use off . Make sure to transfer the conditions it applies with either or by entering .

and consume . Make sure to be above the threshold before using those abilities.

is a chain of two hits. Be careful not to cancel the second hit with other abilities.

The cast animation on is slightly longer than its cast-bar. Leaving too early can interrupt the full cast leading to a very large dps loss.

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