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Power Holosmith

Published Apr 8, 2024 Updated Nov 1, 2024
Open World - February 2025 Balance
Crone meta team
Not your dad
Pros +
High damage Good mobility Plenty of CC Provides self boons Strong bursts Lots of cleave
Cons -
High mastery curve Relies on resource management Relies on enemy conditions
Gear
Item Stat

Berserker'sHelm

Berserker'sShoulders

Berserker'sCoat

Berserker'sGloves

Dragon'sLeggings

Berserker'sBoots

Item Stat

Dragon'sBackpiece

Berserker'sAccessory

Berserker'sAccessory

Berserker'sAmulet

Berserker'sRing

Berserker'sRing

Relic

Primary Weapon Set

Berserker's SwordMain Hand

Berserker's ShieldOff Hand

Secondary Weapon Set

Berserker's PistolOff Hand

Other Items

Enrichment

Food

Utility

Jade Bot Core

Traits & Skills
Skills
Skill Notes

can be replaced when needed:

  • provides a lot of Healing when above 50 Heat
  • provides a moderate Heal, Regeneration and Condition Removal
  • provides a large amount of utility through Healing, Condition Removal, Swiftness, Vigor and Regeneration.

can be replaced when needed:

  • is a Stun Break, grants Stability, and reduces incoming Strike Damage and Condition Damage by 50%
  • to Pull enemies with
  • is a Stun Break that grants Quickness, Stability and Vigor
  • for enormous Condition Removal
  • is a Stun Break and you are Invulnerable for three seconds
  • for mobility
  • provides passive Damage
  • for Boon Removal, Defiance Break, and more burst Damage
  • provides Defiance Break
  • provides a Block and Defiance Break
  • grants Swiftness, has Condition Removal and Healing.

can be replaced when needed:

  • provides Ranged Damage with Chill, Blind and Healing
  • provides a Blast Finisher, Stuns enemies and can provide as a distraction.
Skill Reference Guide
Sword & Shield Default Keybind
Auto Attack Chain
2
3
4
5
Pistol Default Keybind
4
5
Grenade Kit Default Keybind
Auto Attack
2
3
4
5
Toolbelt Default Keybind
F1
F2
F3
F4
F5
Photon Forge Default Keybind
Auto Attack Chain
2
3
4
5
Trait Notes

can be taken if you are lacking Fury.

Equipment Notes

can be taken instead of .

Rifle can be taken to provide more Ranged Damage.

Hammer can be taken instead of Pistol off hand if you have access to Secrets of the Obscure (SotO).

  • Hammer offers slightly lower Damage and reduce utility. You provide similar levels of Defiance Break as with the other set.
Relic Notes

can be replaced when needed:

  • is an easy to maintain Damage buff
  • for a Heal every time you Block
  • coverts Critical Strikes into Healing
  • grants Condition Removal when you use your Heal skill
  • provides increased Movement Speed and Superspeed when entering combat
  • gain Might x 3 and Fury when you disable an enemy on a one second Cooldown
  • gain Might x 8 and Fury when you use your Heal skill on a 10 second Cooldown
  • gain Aegis, Quickness, Swiftness, Resistance and Might when you hit an enemy with your mount engage skill.
Rotation & Extras

Your Damage is heavily related to your Heat and your . Keep your Heat high but make sure you do not . It's quite inconvenient.

is your Damage from Heat trait. further synergizes with this by granting you Might.

Whenever you use , you will passively lose Heat.

The core "burst" rotation inside looks like this:


  1. Complete up to two Auto Chains, but avoid at all costs.

The note on step three is very, very important. Do not .

Once you've done your burst and used , you will need to wait for your Heat to decrease. At around 80 Heat, you can consider using to restart.

Make sure to use the following big Damage skills off Cooldown:

Use and should be used off Cooldown when at high Heat.

Keep in mind that is a priority skill and will cancel most other skills.

Your Auto Chain, due to , reduces the Cooldown of your other Sword skills.

The following combo provides decent Damage and Blocks / Reflects Missiles:

  • .

If you can, pair with

Use to tag mobs to make sure you steal all the precious loot.

There are a few traits you need to know about to maximise your Damage:

  • causes your skills to inflict Vulnerability.
  • provides you with 15% additional Critical Chance if you are within the Range threshold. Pay attention!
  • provides you with 15% additional Critical Chance against Bleeding enemies.
  • increases Damage based on the number of conditions on your target. has many useful conditions tucked away inside.

is maintained with and . Space them out to maintain better uptime, or supplement with .

Burst Rotation

Preheat to 100 Heat.

  1. +

is your last defense. Once used, it lasts for five seconds and will Heal you a large amount if you take lethal Damage during this time. It will also act as a Condition Removal for any damaging conditions.

Your Shield has great defensive capabilities:

  • can Reflect Projectiles
  • is a three second Block.

can be used to Blind foes.

Skill Defiance Break Source
232
150 Shield
100 per hit 100 Shield
200 Toolbelt
232 Elite
200 Alternate Utility
232 Alternate Utility
100 Alternate Utility Toolbelt
150 Alternate Utility Toolbelt

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