Quickness is maintained by using leap, blast or whirl finishers in Combo Fields due to . You have a few primary finishers:
These are your main sources for Combo Fields:
, and need to be cast inside of a Combo Field to trigger .
You can provide large amounts of Superspeed to your allies but also NPCs via and . After all, if we can't DPS race in Open World, at least we can race each other by foot :) Here's a list of your Wells:
Make sure to use the following big damage skills off Cooldown:
is great to use in your opener as it grants you Might and then Quickness when it ends.
deals AoE pulsing damage and is a Stun.
Remember that is an AoE skill as well as providing you with reflect.
Use to tag mobs to make sure you steal all the precious loot.
There are a few traits you need to know about to maximise your damage:
- causes your skills to inflict Vulnerability.
- provides you with 15% additional Critical Chance if you are within the range threshold. Pay attention!
- provides you with 15% additional Critical Chance against Bleeding enemies.
- increases damage based on the number of conditions on your target. has many useful conditions tucked away inside.
is your last defense. Once used, it lasts for five seconds and will Heal you a large amount if you take lethal damage during this time. It will also act as a Condition Removal for any damaging conditions.
You gain Barrier when you deal strike damage due to . Hack and slash to stay healthy.
blocks attacks in front of you and provides you with Barrier for each hit.
acts as an Evade when moving forwards. Each leap gives 0.3 seconds of Evade for a total of one second.
is not only good for its offensive capabilities. It also inflicts a Stun when it ends.
can create a Combo Field : Water if needed. Blast away inside the Combo Field to Heal up. This will also grant you Quickness as an added bonus. The Combo Field : Water is generated by which pulses a Heal every second for five seconds.
can be used to Revive allies. How worthy are they compared to group Quickness? The choice is yours.
is your only Stun Break. Don't waste it!
Keep in mind that your Wells give you Superspeed which can provide you with an easy escape.
and can be used to Blind foes.