The main concept of this build is Dodge, followed by spending your Initiative on .
You are Dodging in order to trigger three main traits:
- causes your next attack after Dodging to inflict Weakness. Affected foes will receive 10% more Damage and deal 10% less Damage.
- grants you more Damage when your Endurance is not full.
- grants you a 15% Damage bonus after your Dodge.
is a key part of your build and offers you many benefits:
- grants you Initiative for more
- grants you and your allies Might, Fury and Swiftness
- grants you Vigor and more Might if your target has no boons
- will Daze your target
- will grant you Endurance.
Two traits boost with your Critical Chance significantly and should be maintained if possible:
- grants you 10% Critical Chance and a further 5% when over 50% Health
- grants 7% Critical Chance when flanking; the bonus is always active when fighting Defiant enemies, regardless of your position.
This build is very mobile and you should use and Short Bow to engage and disengage.
Spend Initiative on your Staff skills:
- for less than three targets
- for more than three targets, up to five.
Your Auto Attack Chain on your Staff is very strong; fall back on it to save Initiative for .
Dodge deals great Damage, hits five targets and Evades attacks. Keep in mind to Dodge before combat to gain the 15% extra Damage from .
Use and as you get into combat to grant yourself Quickness and Fury.
is a strong burst combo, with a two second Stun included.
Swap to Short Bow for Ranged Damage that also can cleave enemies.
- Killing enemies that grant Experience refills Endurance via . This will help you Dodge more!
- Your Auto Attack against multiple targets is strong as it bounces between three targets
- You can spend excess Initiative on against full hordes.
You have multiple Evades build into your kit:
- also is a Conditions Removal for Cripple and Immobilize
A properly timed Evade will Heal and Remove Conditions due to .
You can from an enemy to restore enough Endurance for one Dodge due to .
Escape dangerous zones with (when targeting an enemy) and Short Bow's .
is an extremely strong defensive skill that Reflects Projectiles and Blinds up to five enemies.
is an Evade, it Reflect Projectiles, and increases your Movement Speed.