Tranquil is the only way for Heal Alacrity Renegade to grant its subgroup Stability. Swapping to can output more, but will come at a very steep loss to Healing output.
Item | Stat |
---|---|
Harrier'sHelm |
|
Harrier'sShoulders |
|
Harrier'sCoat |
|
Harrier'sGloves |
|
Harrier'sLeggings |
|
Harrier'sBoots |
Item | Stat |
---|---|
Harrier'sBackpiece |
|
Harrier'sAccessory |
|
Harrier'sAccessory |
|
Giver'sAmulet |
|
Giver'sRing |
|
Giver'sRing |
|
Relic |
Primary Weapon Set | |
---|---|
Harrier's ScepterMain Hand |
|
Harrier's ShieldOff Hand |
Secondary Weapon Set |
Harrier's StaffMain Hand |
Other Items |
Infusionx18 |
|
Food |
|
Utility |
|
Jade Bot Core |
Tranquil is the only way for Heal Alacrity Renegade to grant its subgroup Stability. Swapping to can output more, but will come at a very steep loss to Healing output.
While not necessary, it is suggested to set custom keybinds for Set Personal Target
and Take Personal Target
, and use them for an ally you know will remain close to the group (doing no fight mechanics). Since must be used targeting an ally for boons and barrier, this keybind can be used before activating it to ensure the correct version of the skill is cast and is positioned properly.
Remain in Scepter/Shield, using , (on allies), and Autoattacks. Cast to grant Aegis, or just to upkeep Protection.
Swap between / off-Cooldown to maintain , making sure to deplete energy to trigger .
Upkeep while in unless your subgroup is fully healed and the Energy is needed to cast something else.
Swap to Staff whenever more burst Healing, another Block, Cleanse, or Defiance Break is needed. Swap back to Scepter/Shield after.
Start in Scepter/Shield, and in :
Heal Alacrity Renegade generates Might from three sources:
Source | Amount | Condition |
---|---|---|
13 | Must target an ally | |
10 | Kalla's Fervor stacks | |
2 |
While these together can quickly ramp and upkeep 25 Might, care must be given that the conditions are always met; only use on allies, only cast with stacks, and keep Autoattacking in Scepter.
Boon | Sources |
---|---|
Alacrity | |
Fury | , |
Protection | , , * |
Swiftness | , |
Regeneration | , |
Aegis | |
Stability | * |
Resolution | , |
Resistance | * |
*: Requires Tranquil or Band Together
Skill | Defiance Break | Source |
---|---|---|
200 (+400) | ||
300 | ||
150, 8 impacts | Staff |