Home Builds Condition Renegade
Check out our new features to join and advertise groups for raids, fractals, and more.
Visit Groups

Condition Renegade is an extremely strong specialization that carries a lot of group benefits as well as high personal DPS. This build has the ability to supply a decent amount of and CC on demand.

Two Condition Renegades can also provide permanent to five players with , check the guide for more info. All of these factors together make Condition Renegade very viable on a variety of encounters.

This build is not the most beginner friendly due to the need to be fast in order to trigger .

Condition Renegade can be played with either the or the :

  1. is the default build as it offers higher DPS as well as more energy that could be used freely for CC or other skills on demand.
  2. Devastation is a more niche pick that you will only want to play if you have a few DPS classes in your subgroup, this is because the offers which is a significant buff to your team.

NOTE: Whilst is better than , it is only marginally better so feel free to keep using .

Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Primary Weapon Set

Viper'sMain Hand

Viper'sOff Hand

Secondary Weapon Set

Viper'sMain Hand


Other Items

Infusionx18

Food

Utility

Rotation

Opening

Starting in with Mace / Axe

  1. at 29 Energy.
  2. Swap to

Mallyx Loop

  1. Swap to

Kalla Loop

  1. x 2
  2. Swap to
Skills & Traits
Notes

Rotation

Cancel the aftercasts of and by queueing another skill or by .

Use inbetween casts of and during your Mallyx loop to maximise the number of empowered pulses from .

If you're providing with , use :

  1. Instead of when in .
  2. Deactivate after your last in (after step 8 in the Mallyx loop).
Rotation

Opening

Starting in with Mace / Axe.

  1. at 29 Energy.
  2. Swap to

Mallyx Loop

  1. at 25 Energy.
  2. Swap to

Kalla Loop

  1. x 2
  2. Swap to
Skills & Traits
Notes

Traits

Use instead of if there already is a source of in your subgroup.


Rotation

Cancel the aftercasts of and by queueing another skill or by .

Use inbetween casts of and at the start of the loop to maximise the number of empowered pulses from . Use (elite toggle) after you get the empowered pulse from your second .

Try to not have any downtime between and when swapping from to as this delays your entire rotation.

If you're providing with , use :

  1. Instead of when in
  2. Instead of longer uptime in by deactivating the elite right as you get the pulse after
Built with and in Australia, Spain, & Canada
© 2022 Snow CrowsLegalContact Us