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Power Boon Chronomancer

Published May 23, 2021 Updated Feb 13, 2025
Raids - February 2025 Balance
Yulian meta team
THESE NASTY BEARS...

Power Boon Chronomancer is a support build that rends both space and time to control and devastate foes with heavy damage, and support allies with either Alacrity or Quickness.

Its most notable skill, , briefly separates you from the current timeline to cast and move without repercussions, and will return you to your original position with your previous health, endurance, and cooldowns. It essentially allows you to double up on skills like to break foes, to empower allies, or any other skills you would like to cast twice in quick succession.

Pros +
Plenty of CC Fluid rotation Plenty of utility
Cons -
High learning curve Fast paced rotation Requires enemy target
Attributes
Power 2678
Toughness 1000
Vitality 1297
Precision 2324
Critical Chance 75.05%
Ferocity 1101
Critical Damage 223.4%
Condition Damage 0
Healing Power 0
Expertise 0
Condition Duration 0%
Concentration 0
Boon Duration 0%
Benchmark History
Last Benchmark Max
35004
Last Benchmark Average
34654
Gear
Item Stat

Berserker'sHelm

Assassin'sShoulders

Berserker'sCoat

Assassin'sGloves

Assassin'sLeggings

Assassin'sBoots

Item Stat

Berserker'sBackpiece

Assassin'sAccessory

Assassin'sAccessory

Berserker'sAmulet

Berserker'sRing

Berserker'sRing

Relic

Primary Weapon Set

Berserker's DaggerMain Hand

Berserker's SwordOff Hand

Secondary Weapon Set

Berserker's SpearMain Hand

Other Items

Infusionx18

Food

Utility

Traits & Skills
Skills
Skill Notes

You can replace (in that order) , , and with the following, but you should generally consider all utility / elite skill options:

  • for maintaining 8 Might and ~40% Fury.
  • and for Aegis and Stability.
  • for reflecting projectiles.
  • for more Defiance Break.
Skill Reference Guide
Dagger & Sword Default Keybind
Auto Attack
2
3
4
5
Spear Default Keybind
Auto Attack
2
3
4
5
Shatter Default Keybind
F1
F2
F3
F4
F5
Trait Notes

This build can provide either Quickness with or Alacrity with , allowing you to adapt to the group's needs.

Equipment Notes

When you are expecting bad uptime on , you can replace it with:

  • will trigger on and all Shatters sans .
  • increases your strike damage by less but is easier to upkeep.

You should equip a Focus whenever Pulls are beneficial. Always cast after the first when you swap to your Spear set.

Rotation & Extras

There is a brief window between spawning a clone and going on recharge. Cast during that window, so won't be on recharge after .

Since allows you to cast skills and refund their Cooldown entirely if used within the effect duration, you can freely cast all Shatters during it.

  1. Weapon Swap
  2. +
  3. +
  4. Weapon Swap

After your opener, cast your weapon skills and Weapon Swap with the following priority:

Dagger & Sword Spear
1. 1. with Clarity
2. 2.
3. 3.
4. 4. Weapon Swap
5. Weapon Swap 5.
6. 6.

Cast your Shatters and utility skills as follows:

  • when it's recharged, but prioritize for Defiance Bars.
  • while is recharging.
  • , , and when they're recharged.
  • when it has two charges.

When has recharged, cast it after your next Weapon Swap by casting either , or by repeating the opener.

Rotation Notes

Whenever practical, you should delay skills with Defiance Break for Defiance Bars will still activate.

grants Clarity which empowers your next non-auto attack spear skill. Since it also deals more damage if you hit a foe with the outer edge, you might have to take a step back after casting or .

You should press one skill while another skill is casting to avoid redundant auto attacks. However, Weapon Swap, , , and will instead cancel the cast of (most) other skills.

Skill Defiance Break Source
100 + 100 per Clone Shatter
200 (260) Sword
with Clarity 300 (390) Spear
300 (390) Utility
150 (195) per Charge Alternate Utility
550 Elite
600 (780) Alternate Elite

will increase the duration of Stuns and Dazes you apply.

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