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Condition Scourge is a relatively easy build to learn but can be tricky to master due to a heavy requirement of management and placement. The key to mastery is understanding the prioritization of your skills and why they are ordered as such.

This build will underperform in situations where supportive effects like and condition cleanse cannot be utilized but shines in situations where ranged damage is needed.

The damage that Condition Scourge offers is 400, most coming from , but can be increased to 600 in a pinch by taking a Warhorn.

Condition Scourge is a beginner friendly build but can only reach its true potential at a few encounters. Learning the order of skill priority is very important to mastering this class.

Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Primary Weapon Set

Viper'sMain Hand

Viper'sOff Hand

Secondary Weapon Set

Viper'sOff Hand

Other Items

Infusionx18

Food

Utility

Rotation

Condition Scourge doesn’t have to worry about keeping track of due to them all being visible at all times. As such, you want to use your abilities with the following prioritization in mind.

Use any weapon skill that is off with the following priority:

Complete your Scepter auto attack chain, this mainly applies to the final chain attack - . You can interrupt your auto attack chain if comes off .

Use as a filler skill and ensure you maintain three of them!

Use the combination of into if both skills are off .

Begin a new Scepter auto attack chain if you can't complete any of the above steps.

Skills & Traits
Notes

Rotation

There are two key parts of your arsenal that you need to keep in mind whilst in a fight:

  • Maintaining three of permanently.
  • The skill combination.

You should use your skills with the following priority:

Remember that has an internal of one second!

If you continue to maintain these, you can use the rest of your abilities off with the above skill prioritization in mind.

Furthermore, without a formal rotation you are "punished" less for retaining skills that are needed for a given situation, like saving for CC.

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