Purchase Guild Wars 2: Janthir Wilds while supporting Snow Crows. Purchase Now

Power Willbender

Published Feb 23, 2024 Updated Mar 5, 2025
Open World - February 2025 Balance
Pros +
High damage Good mobility Provides self boons
Cons -
No ranged DPS Fast paced rotation Forced movement
Gear
Item Stat

Berserker'sHelm

Assassin'sShoulders

Assassin'sCoat

Assassin'sGloves

Assassin'sLeggings

Assassin'sBoots

Item Stat

Assassin'sBackpiece

Assassin'sAccessory

Assassin'sAccessory

Assassin'sAmulet

Assassin'sRing

Berserker'sRing

Relic

Primary Weapon Set

Assassin's GreatswordMain Hand

Secondary Weapon Set

Assassin's SpearMain Hand

Other Items

Enrichment

Food

Utility

Jade Bot Core

Traits & Skills
Skills
Skill Notes

can be replaced when needed:

  • provides Evade, Stun Break and 300 Defiance Break
  • causes additional cleave damage
  • is a single-target shadowstep, with to disengage
  • to Reflect Projectiles
  • for personal Condition Removal
  • for massive Defiance Break
  • for even more Defiance Break
  • to Revive and teleport to allies
  • for additional Condition Removal
  • for Resolution, Stability and a Stun Break
  • for Protection and Regeneration.

can be replaced when needed:

  • will make you Invulnerable for three seconds and will Recharge your Virtues
  • for more Defiance Break.
Skill Reference Guide
Greatsword Default Keybind
Auto Attack Chain
2
3
4
5
Spear Default Keybind
Auto Attack
2
3
4
5
Virtue Default Keybind
F1
F2
F3
Trait Notes

causes high self-healing at a moderate damage loss.

provides additional self-healing and Condition Cleanse.

Equipment Notes

Longbow or Sword / Focus can be taken instead of Spear if you do not have access to Janthir Wilds (JW).

  • Longbow provides good Ranged damage but lacks on Resolution generation
  • Sword and Focus provides boons, mobility and defense skills.

can be replaced when needed:

  • for a Heal every time you Block
  • coverts Critical Strikes into Healing
  • grants Condition Removal when you use a shout
  • grants Condition Removal when you use your heal skill
  • provides increased Movement Speed and Superspeed when entering combat.
  • gain Might x 3 and Fury when you disable an enemy on a one second Cooldown
  • gain Might x 8 and Fury when you use your heal skill on a 10 second Cooldown
  • gain Aegis, Quickness, Swiftness, Resistance and Might when you hit an enemy with your mount engage skill
Rotation & Extras

Willbender Flames are gained when using your Virtues and constantly damage enemies that are standing within them. Maintaining uptime on your Willbender Flames is the key to success on this build.

Just in case you forgot, these are your Virtues:

Each Virtue produces its own Willbender Flames and only one can be active at any one time. Make sure not to overlap them as they will be wasted. Each Willbender Flame has a slightly different shape but they all have the same effects.

You have a lot of traits that interact with your Virtues:

  • grants Might, Regeneration or Protection
  • grants Resolution
  • grants +10% Damage for six seconds
  • grants Swiftness
  • grants Might and Fury
  • grants +2% Damage, +2% Condition Damage per stack upon using a Virtue up to five stacks. You also gain a stack when you trigger your Virtue's passive.
  • buffs up to 5% but reduces its duration down to four seconds.

Keep high uptime on your Symbols to activate traits from Zeal:

  • to apply Vulnerability and increased Damage
  • causes your Symbols to deal 30% more Damage
  • grants a 2% Damage increase per stack up to a maximum of five stacks.

Use at the start of combat so you begin with plenty of boons.

Use and off Cooldown.

Space out the use of your other Virtues, and , to maintain uptime on and your Willbender Flames

Rotate between Spear and Greatsword, using big skills off Cooldown.

Follow this skill priority on your Greatsword:

  1. Use for Defiance Break or to group enemies.

Follow this skill priority on your Spear:

  • (if not Illuminated)
  • (if Illuminated)
  • (if Illuminated)

Remember that you generate Vulnerability by fighting enemies inside your Symbols due to .

provides a damage boost assuming you have Aegis. Your main source of Aegis is .

Illuminated is a buff that enhances your next , or .

All skills gain Illuminated while is active.

If you are not Illuminated, you will gain the buff after using , or .

essentially functions as an invulnerability window, use this to your advantage.

Use for the following effects:

  • Heal yourself every five consecutive hits
  • Regeneration due to
  • An Evade for 0.75 seconds.

has quite a few defensive effects:

  • It provides Aegis and Stability every five consecutive hits
  • Protection due to .
  • It is also a Stun Break.
Skill Defiance Break Source
150 Pull Greatsword
150 Spear
300 Knockdown Utility
300 Daze Alternate Utility
150 x 7 for a total of 1050 Alternate Utility
450 Knockdown Alternate Elite

Comments

No comments here yet.
Login to join the discussion.

Was this build helpful?