Key Concepts
This build relies on constant application of Crowd-control in order to function.
Some of these interactions are for boons and Adrenaline:
- applies Quickness
- applies Stability and increases your overall damage
- increases your Adrenaline
- for generation of Might and Fury.
Some of them are for a direct buff to your stats:
- increases your Power, Precision and Ferocity
- increases your Precision and Ferocity.
The benefits for Crowd-control only trigger if the target is doing an action when you hit them!
is a very powerful tool! This skill has a host of effects:
- It blocks the next incoming damage
- If the block is triggered, the counter-attack deals damage and Dazes nearby enemies
- During this counter-attack, you have a small Evasion window
- Finally, it resets your Burst skill.
Dealing Damage
greatly increases your damage. This trait is triggered when you use your Burst skill or . Here are somethings to know about this trait:
- It can only trigger every 12 seconds
- It cannot be active on more than one enemy at once so be careful when using as it may trigger on a random enemy
- It ticks Might every second that it is tethered
- If you break the 600 Range threshold, you will Pull the enemy to you or inflict Defiance Break.
Some useful things to know about Hammer:
- is a nice chunk of damage. Make sure to use it as often as possible.
- inflicts a Knockback on foes. Take care not to send enemies flying away from your damage.
- recharges , so make sure to use the latter first. deals increased Defiance Break to Weakened enemies. What a coincidence that applies Weakness.
- should be used on Cooldown. It is an AoE attack that inflicts Stun, it deals decent damage and can also be used for gap closing.
and can be used to trigger for a nice damage increase. Although you should save if you need Defiance Break and if you need the healing.
Every crowd-control applied also strip boons because of . You can also strip them using Dagger skills.
can be used to give yourself Fury, Swiftness and to top up your Might.
Defense
should be used wisely. Don't waste it and stand there like a numpty. Everyone will see that you wasted it and sat there spinning with a big golden orb around you. They know. You know. We all know. Save it for when you know you will trigger it.
is a strong skill. It has a short Cooldown and also removes conditions.
You receive passive life regeneration as long as you keep using your Burst skills because of .
Crowd Control
Skill | Defiance Break | Source |
---|---|---|
100–250 | Dagger | |
300 | Mace | |
150 | Hammer | |
300-400 | Hammer | |
300 | Utility | |
100 | Burst | |
100 | Burst |