Condition Engineer

Published Aug 19, 2021 Updated Jul 22, 2022
August 2021 Balance
Farwind meta team
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Pros +
High damage
Cons -
High learning curve High mastery curve Fast paced rotation Complex rotation Relies on resource management Loses damage on moving targets Lacks burst damage
Attributes
Power 2173
Toughness 1000
Vitality 1297
Precision 1633
Critical Chance 35.14%
Ferocity 0
Critical Damage 150%
Condition Damage 1897
Healing Power 0
Expertise 853
Condition Duration 71.87%
Concentration 0
Boon Duration 0%
Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Relic

Primary Weapon Set

Viper's PistolMain Hand

Viper's PistolOff Hand

Other Items

Infusionx18

Food

Utility

Opening

  1. x 3
  2. x 4

First Loop

  1. x 2
  2. x 5

Second Loop

  1. x 3
  2. x 5

Notes

Your rotation will look like this:

  • Opening
  • First Loop Rotation
  • Second Loop Rotation
  • Repeat from the First Loop Rotation

Use , and only as fillers, and to make the rotation smooth (e.g. when you swap to a kit for a single skill and go back to previous kit).

Use as the rest of the fillers.

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