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Condition Engineer

Published Aug 19, 2021 Updated Jul 22, 2022
Raids - March 2024 Balance
Farwind meta team
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This build is no longer maintained by our team. While the build may still be viable, the details on this page are likely to be missing or outdated.
Pros +
High damage
Cons -
High learning curve High mastery curve Fast paced rotation Complex rotation Relies on resource management Loses damage on moving targets Lacks burst damage
Attributes
Power 2173
Toughness 1000
Vitality 1297
Precision 1633
Critical Chance 35.14%
Ferocity 0
Critical Damage 150%
Condition Damage 1897
Healing Power 0
Expertise 853
Condition Duration 71.87%
Concentration 0
Boon Duration 0%
Gear
Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Relic

Primary Weapon Set

Viper's PistolMain Hand

Viper's PistolOff Hand

Other Items

Infusionx18

Food

Utility

Traits & Skills
Skills
Rotation & Extras
Opening
  1. x 3
  2. x 4
First Loop
  1. x 2
  2. x 5
Second Loop
  1. x 3
  2. x 5
Rotation Notes

Your rotation will look like this:

  • Opening
  • First Loop Rotation
  • Second Loop Rotation
  • Repeat from the First Loop Rotation

Use , and only as fillers, and to make the rotation smooth (e.g. when you swap to a kit for a single skill and go back to previous kit).

Use as the rest of the fillers.

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