Replace with a different utility skill when needed:
- for Breakbar Phases
- for Aegis
- when Epilogue: Unbroken Lines is not enough Stability
- when Chapter 3: Valiant Bulwark is not enough projectile reflect
Item | Stat |
---|---|
Ritualist'sHelm |
|
Ritualist'sShoulders |
|
Ritualist'sCoat |
|
Ritualist'sGloves |
|
Ritualist'sLeggings |
|
Ritualist'sBoots |
Item | Stat |
---|---|
SinisterBackpiece |
|
Ritualist'sAccessory |
|
Ritualist'sAccessory |
|
Ritualist'sAmulet |
|
Ritualist'sRing |
|
Ritualist'sRing |
|
Relic |
Primary Weapon Set | |
---|---|
Ritualist's PistolMain Hand |
|
Ritualist's TorchOff Hand |
Secondary Weapon Set |
Ritualist's PistolOff Hand |
Other Items |
Infusionx18 |
|
Food |
|
Utility |
|
Jade Bot Core |
Replace with a different utility skill when needed:
Cast your utility skills off Cooldown:
In , cast Chapter 2: Igniting Burst, Chapter 4: Scorched Aftermath, and Epilogue: Ashes of the Just off Cooldown. Prioritize Chapter 4: Scorched Aftermath and Epilogue: Ashes of the Just due to their higher damage.
You can tap into during the cast time of other skills, like or , without interrupting them to check when your skills will be off Cooldown or to queue up a skill right after a weapon skill.
Use all weapon skills off Cooldown, but use only when you have nothing else to do for a few seconds.
Prioritize , and .
Always fully charge . For easy use, you can hold down to automatically detonate it in melee Range after a full charge.
Your sources of Quickness are from the skills , and thanks to .
The 40% Boon Duration acts as a safety net and helps to quickly stack Quickness on allies in case of mechanics.
is your most important skill for Quickness uptime. This is your only cone-shaped Quickness skill, so your positioning is especially important. Try to stand slightly behind your squad to ensure you hit all your allies with it, and if necessary, wait for your subgroup to stack up again after a split to use this skill. If you miss an ally with this skill, they will suffer from Quickness downtime.
Since can trigger once every 7 seconds and has a Cooldown of 8 seconds, use whenever you get one charge of this skill back. Don’t use too early, or will not be back off Cooldown yet.
is your least important skill for Quickness uptime. This skill has a much bigger Range than your other Quickness skills, but it requires a short cast time. Try to use it when important skills are on Cooldown to fill time or when Superspeed is needed.
Skill | Defiance Break | Source |
---|---|---|
Maximum charge | 400 and AoE Knockback | Offhand Pistol |
Chapter 3: Heated Rebuke | 150 | |
Chapter 2: Daring Challenge | 320 |