Skill Notes
can be replaced when needed:
- provides a highly potent Heal with bonus Endurance, which can also heal nearby allies
- for a strong Heal and enormous Condition Removal
- for a strong Heal and additional boons
- for a Blast Finisher that scales Healing by the amount of enemies hit.
can be replaced when needed:
- for substantial Barrier
- provides Superspeed, is an Evade and Stun Break
- for three Blocks and a Stun Break
- for Stability, Protection and a Stun Break
- for mobility
- for Condition Removal
- for daDamage
- for an alternate DPS utility, with additional Defiance Break
- for a Block, Daze, five target Pull and three seconds of Invulnerability.
can be replaced when needed:
- for an extremely strong but slow Defiance Break with added mobility
- summons an elemental depending on your Attunement.
Skill Reference Guide
Fire Attunement | Default Keybind |
---|---|
Auto Attack Chain | |
2 |
|
3 |
|
4 |
|
5 |
Water Attunement | Default Keybind |
---|---|
Auto Attack Chain | |
2 |
|
3 |
|
4 |
|
5 |
Air Attunement | Default Keybind |
---|---|
Auto Attack Chain | |
2 |
|
3 |
|
4 |
|
5 |
Earth Attunement | Default Keybind |
---|---|
Auto Attack Chain | |
2 |
|
3 |
|
4 |
|
5 |
Dual Attack 3 |
Default Keybind |
---|---|
& | |
& | |
& | |
& | |
& | |
& |