Tempest gains access to Overloads, which are powerful channelled skills you gain access to after four seconds spent in an Attunement. Using an Overload puts the corresponding Attunement on a 20 second Cooldown.
boosts your damage after using an Overload and also reduces the amount of time spent in an Attunement before the Overload becomes available.
Pistol/Warhorn set serves as your main DPS set, aganist bulkier targets like champions or meta bosses, whilst Scepter/Warhorn serves as a weapon set for tagging mobs, having much faster damage ramp-up while still having AoE damage.
Pistol skills other than Auto Attacks spawn Elemental Bullets of their respective Attunement.
Elemental Bullets are consumed when using Pistol skills, giving them additional effects, either offensive or defensive.
These are the skills that we want to use Elemental Bullets for:
- : +5% Condition Damage.
- : Five stacks of Bleeding and an Ice Field
- : -33% Recharge on the next Pistol skill; used to reduce the Cooldown of .
- : Three stacks of an effect dealing one stack Bleeding for five seconds base when striking an enemy.
Use your other skills in each Attunement to generate Elemental Bullets to ensure the above skills are empowered.
Use your Overloads in and .
- provides you with Might.
- for Protection and Stability.
For single target damage, use your Pistol/Warhorn set. Remember to (S)pend your Elemental Bullets on the right skills and (G)enerate them with others. Here are some guidelines for what skills to use in each Attunement:
- (G), (S) and in .
- (G), (S) and in .
- (G) and (S) in .
- (G), (S) and in .
and create large AoEs. Be careful how you place them to maximise their effects.
When you need to tag mulitple mobs, you should use your Scepter/Warhorn set. Here are some tips:
- Use , and for ranged single target tags.
- Use , , and for AoE ranged group tagging.
Use to maintain Might and to tag nearby enemies.
will cause your Overloads to grant Protection. This Protection lasts longer and is more potent than normal.
The Earth Trait Line gives you passive damage reduction from and .
Keep casting and heal up naturally from .
Cast in for a large Heal and Condition Cleanse with .
will grant you Auras based on the Overload used. Use this to get Magnetic Aura for projectile reflection.
can be used to provide yourself with Stability but also to Immobilize nearby enemies. Use this to escape if needed!
Use and to control packs of enemies.