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Condition Mirage

Published Jul 1, 2024 Updated Nov 1, 2024
Open World - February 2025 Balance
Mastro meta team
Alac Staxe Enthusiast
Pros +
Fluid rotation Easy to learn Plenty of utility Simple rotation
Cons -
Relies on resource management Forced movement Lacks burst damage
Gear
Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Relic

Primary Weapon Set

Viper's StaffMain Hand

Secondary Weapon Set

Viper's StaffMain Hand

Other Items

Enrichment

Food

Utility

Jade Bot Core

Traits & Skills
Skills
Skill Notes

can be replaced when needed:

  • for group Stability and Stun Break
  • for Condition Removal
  • for more Defiance Break
  • for Projectile Reflect
  • for powerful mobility and Stun Break
  • for teleporting 20 people up to 5000 units away
  • for additional mobility, Evade and Mirage Cloak
  • for mobility and additional Mirage Cloak.

can be replaced when needed:

  • for single target Defiance Break
  • provides Stealth to 10 allies.
Skill Reference Guide
Staff Default Keybind
Ambush Attack
Auto Attack
2
3
4
5
Shatter Default Keybind
F1
F2
F3
F4
Trait Notes

, and can be taken in the Dueling Trait Line for more survivability.

Equipment Notes

Axe / Pistol can be taken instead of Staff:

  • If your Might and Alacrity can be outsourced
  • Take for the additional Vulnerability
  • This set provides higher damage and more Defiance Break.
Relic Notes

can be replaced when needed:

  • grants Condition Removal when you use your Heal skill
  • for passive Damage through a Jagged Horror minion that inflicts Bleeding
  • triggers a Death Nova when you kill an enemy that inflicts Poison and Bleeding
  • grants 3% Condition Duration when you inflict Weakness or Vulnerability
  • provides increased Movement Speed and Superspeed when entering combat
  • inflicts Vulnerability when you apply Cripple, Chilled or Immobilize
  • gain Might x 3 and Fury when you disable an enemy on a one second Cooldown
  • gain Might x 8 and Fury when you use your heal skill on a 10 second Cooldown
  • gain Aegis, Quickness, Swiftness, Resistance and Might when you hit an enemy with your mount engage skill.
Rotation & Extras

is our font of life, our holy grail, the mighty be-all and end-all for this build.

This skill provides us and our subgroup with Might, Fury and Alacrity. Clones also provide additional boons and so it's important to maintain them.

We gain access to this skill whenever we have Mirage Cloak active through Dodging, or .

Use off Cooldown. Your Clones will also cast this skill and you need to let them finish it before casting another time. An easy way to do this is to let them cast an Auto Attack before your next .

Your other Staff skills can be used off Cooldown in the following priority:

is mainly used to top up your Clones if you're missing one.

Your Auto Attack on Staff bounces between enemies and allies. It inflict Torment and Confusion on enemies and will help you top up Might and Fury on allies.

Use to inflict Confusion and also to drop a on the ground where the crystals meet. Use to scoop it up quickly.

is a big source of Confusion. Use it when you can but make sure to replace your Clones quickly afterwards.

Weapon off Cooldown for more Endurance through . This will let you Dodge more and therefore use more frequently.

can be used for movement but it also acts as a Condition Removal. Remember that can also be used as mobility if required.

Use the Shatter skill for Invulnerability, with the duration based on the amount of Clones that you Shatter.

will provide boons when you use different Shatter skills although you will always gain Stability no matter which one you use.

Keep in mind that Chaos Aura serves a few functions:

  • will grant you a Damage increase
  • It inflicts Weakness, Confusion and Cripple on ememies.

You can gain Chaos Aura from a few sources:

  • due to
  • .

Make sure to always have Regeneration for .

Keep in mind that your Dodge does not move you.

Skill Defiance Damage Source
100 Staff
300 Utility
150 per Charge Alternate Utility
600 Alternate Elite
100 per Clone, up to 400 Profession Mechanic

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