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Power Virtuoso

Published Jul 1, 2024 Updated Mar 5, 2025
Open World - February 2025 Balance
Pros +
High damage Fluid rotation Easy to learn Strong bursts Plenty of utility
Cons -
High mastery curve Fast paced rotation Easy to cancel skills
Gear
Item Stat

Berserker'sHelm

Berserker'sShoulders

Berserker'sCoat

Berserker'sGloves

Assassin'sLeggings

Berserker'sBoots

Item Stat

Berserker'sBackpiece

Berserker'sAccessory

Berserker'sAccessory

Berserker'sAmulet

Berserker'sRing

Berserker'sRing

Relic

Primary Weapon Set

Berserker's DaggerMain Hand

Berserker's SwordOff Hand

Secondary Weapon Set

Berserker's SpearMain Hand

Other Items

Enrichment

Food

Utility

Jade Bot Core

Traits & Skills
Skills
Skill Notes

or can be replaced with:

  • for Condition Transfer, Boon Steal, and additional Quickness
  • as an alternate Stun Break, with Knockback, Might and Fury
  • for more Defiance Break
  • for Damage, and an easily-avaliable Vulnerability spike
  • for group Stability and Stun Break
  • for Condition Removal
  • for more Defiance Break
  • for Projectile Reflect
  • for teleporting 20 people up to 5000 units away

can be replaced by:

  • for single target Defiance Break
  • for Quickness in short fights
Skill Reference Guide
Dagger & Sword Default Keybind
Auto Attack
2
3
4
5
Spear Default Keybind
Auto Attack Chain
2
3
4
5
Bladesong Default Keybind
F1
F2
F3
F4
F5
Trait Notes

Instead of Illusions Trait Line, you can take Domination Trait Line for higher Damage at a cost of boon self-reliance.

Equipment Notes

Focus can be taken instead of Sword off hand for a Pull and Vulnerability at a cost of Damage.

Sword can be taken instead of Dagger which gives you access to however it removes your Ranged Damage and has slightly overall less Damage.

Relic Notes

can be replaced when needed:

  • is easy to maintain Damage buff
  • for a Heal every time you Block
  • coverts Critical Strikes into Healing
  • grants Condition Removal when you use your Heal skill
  • provides increased Movement Speed and Superspeed when entering combat
  • inflicts Vulnerability when you apply Cripple, Chilled or Immobilize
  • gain Might x 3 and Fury when you disable an enemy on a one second Cooldown
  • gain Might x 8 and Fury when you use your Heal skill on a 10 second Cooldown
  • gain Aegis, Quickness, Swiftness, Resistance and Might when you hit an enemy with your mount engage skill.
Rotation & Extras

Virtuoso utilises Bladesongs, which are 1200-Ranged projectile skills, with the exceptions of and .

Virtuoso loses access to Clones, instead opting for Blades. They cannot serve as a distraction for enemies, but they persist indefinetly outside of combat.

Some Virtuoso skills have a Blade parametre. Its main purpose is trait synergies, in our case:

  • .

Important things to know about :

  • Hitting an enemy will grant you Clarity. This buff effects of all Spear skills, making them much stronger.
  • Using resets , allowing you to use Clarity-enhanced skills more frequently.
  • It should be the first skill you cast on Spear and will be most likely be the last too.
  • It has a substantial Damage increase when hitting the enemy with outer edge. Walk back if needed to hit the main target with it.

Always cast with five Blades.

Cast and with as many Blades as possible.

Use whilst being enhanced with Clarity, so you will spawn two Phantasms per cast.

resets the Cooldown of your Phantasm skills. When available, use it in the combo:

Fill the gaps between skills with your utilities, Auto Attacks and .

  • Use off Cooldown
  • Use and off Cooldown unless you need Vulnerability.

Follow this skill priority on your Dagger / Sword set:

is maintained with and Bladesongs other than .

  • and require you to be in melee range to activate this Relic.

Your Vulnerability uptime is different on each weapon set:

  • On your Spear set, it comes primarily from strategic usage of and
  • On your Dagger / Sword set, Vulnerability is very easy to upkeep thanks to .

Use for a single channeled Block into an Evade.

Use for Invulnerability, with duration based on the amount of Blades used.

can be used for mobility and Stun Break.

serves both as an Evade, a source of Condition Removal and a Heal.

Skill Defiance Damage Source
200 Sword
300 (With Clarity) Spear
150 Alternate Utility
200 Alternate Utility
150 per Charge Alternate Utility
600 Alternate Elite
50 per Blade, up to 250 Profession Mechanic

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