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Power Virtuoso

Published Jul 1, 2024 Updated Aug 30, 2024
Open World - Janthir Wilds
Vertox ow team
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Pros +
High damage Fluid rotation Easy to learn Strong bursts Plenty of utility
Cons -
High mastery curve Fast paced rotation Easy to cancel skills
Item Stat

Berserker'sHelm

Berserker'sShoulders

Berserker'sCoat

Berserker'sGloves

Assassin'sLeggings

Berserker'sBoots

Item Stat

Berserker'sBackpiece

Berserker'sAccessory

Berserker'sAccessory

Berserker'sAmulet

Assassin'sRing

Berserker'sRing

Relic

Primary Weapon Set

Berserker's DaggerMain Hand

Berserker's SwordOff Hand

Secondary Weapon Set

Berserker's SpearMain Hand

Other Items

Enrichment

Food

Utility

Jade Bot Core

Virtuoso utilises Bladesongs, which are 1200-Ranged projectile skills, with the exceptions of and .

Virtuoso loses access to Clones, instead opting for Blades. They cannot serve as a distraction for enemies, but they persist indefinetly outside of combat.

Some Virtuoso skills have a Blade parametre. Its main purpose is trait synergies, in our case:

  • .

Hitting your enemy with gives you Clarity. This buff improves the effects of all Spear skills on Mesmer, making them much stronger.

Using resets , allowing you to use Clarity-enhanced skills more frequently. Similarly, refreshes Phantasms.

has a substantial damage increase when hitting the enemy with outer edge. Walk back if needed to hit the main target with it.

Always cast with five Blades.

Cast and with as many Blades as possible.

On Spear, you want to use thrice whilst being enhanced with Clarity, so you will spawn two Phantasms per cast.

resets the Cooldown of your Phantasm skills. When available, use it in the combo:

Fill the gaps between skills with your utilities, Auto Attacks and .

Follow this skill priority on your Dagger / Sword set:

Ideally, you want to Weapon Swap after casting your third or second .

is maintained with and Bladesongs other than .

  • and require you to be in melee range to activate the Relic.

Your Vulnerability uptime on Spear comes primarily from strategic usage of and . On Dagger / Sword set, the condition is very easy to upkeep thanks to .

Use for a single channeled Block into an Evade.

Use for Invulnerability, with duration based on the amount of Blades used.

can be used either to get into the enemy's face... or run away. You also Break Stuns with it.

serves both as an Evade, a source of Condition Removal and a Heal.

Skill Defiance Damage Source
50 per Blade Bladesong
200 Sword
300 (if empowered) Spear
200 Alternate Utility
150 per charge Alternate Utility
600 Alternate Elite
Skill Notes

or can be replaced with:

  • for Condition Transfer, Boon Steal, and additional Quickness.
  • for damage, and an easily-avaliable Vulnerability spike.
  • for teleporting people up to 5000 units away.
  • as an alternate Stun Break, with Knockback, Might and Fury
  • for Stability.
  • to reflect projectiles.
  • for more Defiance Break.
  • for even more Breakbar damage.

Replace with when Defiance Break is needed.

Trait Notes

Instead of Illusions Trait Line, you can take Domination Trait Line for higher damage at a cost of boon self-reliance.

  • Take if using Greatsword.
Equipment Notes

can be swapped with:

  • as an alternate damage relic, requiring less brain power at a cost of less damage.
  • for added sustain in solo scenarios.

Spear can be swapped with:

  • Greatsword as an option for players without Janthir Wilds, or simply to be fully capable of staying at range.
    • Keep in mind that you should take Domination Trait Line with to use the weapon effectively.
  • Sword / Focus as another option for players without Janthir Wilds. It comes with a pull, better burst potential and additional Evades, making this set a good choice for solo play.

Off-hand Sword can be swapped with Focus for the aformentioned pull.

You can use the Raid Power Virtuoso setup instead of the one featured on this site, although keep in mind that:

  • is generally higher value in Open World than in Raids or Strike Missions due to ease of getting value out of the 7% damage effect, as well as being more flexible when swapping the sigil for something else.

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