Opener
- Fully charge
- During the following skill casts, use all Charges of as quickly as possible.
- Weapon Swap
- Epilogue: Ashes of the Just Chapter 2: Igniting Burst Chapter 4: Scorched Aftermath
- continue as Axe Loop
Tome of Justice
usage is desynched from your Weapon Swap rotation.
You'll always pair Epilogue: Ashes of the Just; the former's Cooldown is always visible, and the latter lets you spot and mentally track the remaining Cooldowns of Chapter 4: Scorched Aftermath and Chapter 2: Igniting Burst.
Periodically, all skills should align together if you've been using them at least roughly off Cooldown. Chapter 2: Igniting Burst will frequently align with other skills.
You can fill a gap between two skills with Chapter 1: Searing Spell, thanks to .
Axe Loop
- Cast twice, delaying the 2nd until right before Weapon Swap.
- Cast once.
- Use all Charges of without delaying Weapon Swap. Use the last Charge right before Weapon Swap.
- Fill time with Tome skills and complete Auto Chains.
- Weapon Swap to Pistol as soon as possible.
Pistol Loop
- Cast twice, then multi-hit your target. See notes. Use the following combo:
- if at 2 Charges.
- .
- Last Charge of .
- Fill the gap between your 1st and 2nd with Tome skills and fully charged .
- Recharge off Cooldown, but not while is active. Spend all Charges as quickly as possible.
- Weapon Swap to Axe as soon as you finish your second combo.