Plenty of CC
Access to healing & support
Easy to learn
Relies on resource management
Easy to cancel skills
Requires accurate positioning
Item | Stat |
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Viper'sHelm |
|
Ritualist'sShoulders |
|
Ritualist'sCoat |
|
Ritualist'sGloves |
|
Ritualist'sLeggings |
|
Ritualist'sBoots |
Item | Stat |
---|---|
Ritualist'sBackpiece |
|
Ritualist'sAccessory |
|
Ritualist'sAccessory |
|
Ritualist'sAmulet |
|
Ritualist'sRing |
|
Ritualist'sRing |
|
Relic |
Primary Weapon Set | |
---|---|
Ritualist's ScepterMain Hand |
|
Ritualist's DaggerOff Hand |
Secondary Weapon Set |
Ritualist's PistolOff Hand |
Other Items |
Infusionx18 |
|
Food |
|
Utility |
|
Jade Bot Core |
Precast and reset its Cooldown.
will tether you to one Shrouded Ally. All positive effects of , including Alacrity, are granted to you and to allies in your subgroup within 360-radius of your Shrouded Ally. See the gameplay guide for more details.
Never cast Venoms without adjacent allies. Cast Venoms after combat starts so they don't get removed by the boonstrip at the start of encounters.
has two cast animations, each with its own flashing cast bar. Don't interrupt the skill early with , your heal skill, Weapon Swap, or .
grants you and allies instant Stability.
Take instead of if there are no Defiance Bars.
Swap to your Pistol and cast for large Defiance Bars.
is valuable for sub-group Healing and personal mobility.
Replace with:
In the Specter traitline