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Condition Thief

Published Jul 13, 2024 Updated Jul 13, 2024
Raids - June 2024 Balance
Seisan meta team
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Pros +
High damage Good mobility Plenty of CC Defensive options Simple rotation Short ramp-up
Cons -
Relies on resource management Easy to cancel skills Forced movement Loses damage on moving targets
Attributes
Power 2173
Toughness 1000
Vitality 1297
Precision 1633
Critical Chance 35.14%
Ferocity 0
Critical Damage 150%
Condition Damage 1960
Healing Power 0
Expertise 853
Condition Duration 71.86%
Concentration 180
Boon Duration 12%
Benchmark History
Last Benchmark
Maximum 42163
Average 41500
Item Stat

Viper'sHelm

Viper'sShoulders

Viper'sCoat

Viper'sGloves

Viper'sLeggings

Viper'sBoots

Item Stat

Viper'sBackpiece

Viper'sAccessory

Viper'sAccessory

Viper'sAmulet

Viper'sRing

Viper'sRing

Relic

Primary Weapon Set

Viper's AxeMain Hand

Viper's DaggerOff Hand

Secondary Weapon Set

Viper's DaggerMain Hand

Viper's PistolOff Hand

Other Items

Infusionx18

Food

Utility

This build requires the Secrets of the Obscure expansion to use Axe.

  1. Precast if the encounter allows
  2. x2 (if you precast , activate while casting the )

This build has two main goals: entering Stealth off-cooldown as soon as Revealed wears off, and recalling six Spinning Axes as efficiently as possible via .

Replenish your Initiative via the trait , utilizing your Stealth Attack, and (via ).

  1. x2 Filler Skill
  2. Stealth

Always use off-cooldown.

Filler Skills

Do exactly one of the following per loop while you wait for Revealed, in order of descending priority:

  • An encounter-specific, non-instant Stolen Skill, when applicable, such as Unstable Artifact for damage, or Detonate Plasma for additional boons.
  • An additional
Rotation Notes

Your Stealth sources in this build are and . The latter is used as an alternative to to conserve and replenish Initiative when running low. Both of these Stealth sources will cancel any skill casts, so make sure to let the previous action finish.

The main loop's sequence of , 2x and Filler Skill can be executed in any particular order so long as they are all cast before using a Stealth source.

When using as a Stealth source, the cast is long enough that it may function as both a Stealth source and a Filler Skill simultaneously.

can Reveal you early if you cast it at the wrong time. To avoid this, make sure to only detonate this skill during the cast of in the loop.

Should you fumble the loop and find yourself low on initiative, skip the and replace it with 3 Auto Attacks.

Use off-cooldown when there are at least 4 allies nearby.

Skill Defiance Break Source
200 Pistol
150 per Stack Elite Skill
Skill Notes

For highly mobile bosses, swap for .

Slot in instead of when the encounter does not require Defiance Break.

Your Dagger/Pistol weaponset can provide additional Defiance Break via . During downtime, you can also combo for Stealth in your Smoke Field with , to pre-cast stacks of .

Skill Reference Guide
Axe & Dagger Default Keybind
1
1
2
3
5
Dagger & Pistol Default Keybind
2
4
5
Trait Notes

The Adept and Master Traits in the Trickery Trait Line, as well as the Adept Trait in theShadow Arts Trait Line are free to swap. Pick the trait that suits your situation and playstyle best

In Trickery Trait Line:

  • to pad some secondary boons for your party.
  • to minimize damage loss if you are forced to dodge a mechanic.

In Shadow Arts Trait Line:

  • for strong, personal condition cleansing.

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