Cast and Cantrips to gain ; cast this skill to grant Quickness, Might, and Fury to allies near you.
Casting also grants Might, Fury, Swiftness, and Vigor to allies near you.
The pulsing damage of can Reveal you while in Stealth. You must practice your timing around to avoid this problem.
It is strongly advised that you disable Auto Cast on skill 1
, by holding CTRL
and Right Clicking
the skill. If that setting remains enabled, then any skill can interrupt your Stealth Attack. If you want to queue into your next skill while the Stealth Attack is channeling, then Auto Cast must be disabled!
Precast up to five minutes before the fight, as it Recharges while armed. You can reset its cooldown with Mushroom King's Blessing when practicing.
Only use when your target is above 90% HP; afterward, use .
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Continue using your Spear combos: .
Every 10 seconds (roughly after every 4th Finisher), cast to refresh its damage modifier. This replaces your usual Lead Attack.
To maintain Initiative, use after every other Finisher.
Use throughout your Rotation to generate .
Use directly for Stealth.
Use your Venoms off Cooldown when allies are near.
Use off Cooldown, if you know your target will stay put.
When comes off Cooldown, reset the loop:
- ... - Finisher
- Stealth
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