Variation Options:
  • If you are struggling with seeker control then you can replace the Renegade for a Soulbeast. This gives you access to a second
    . If you decide to make this swap, then make sure that the Soulbeast uses their
    on the first spawn.
Why this set up?
  • One Holosmith should go with the Renegade and Berserker to the Red Vale Guardian. Make sure that this Holosmith has
    to make the Red Vale Guardian kill faster.
  • Renegade is used here to provide an extra Condi DPS class to make killing the Red Vale Guardian faster. Normally the main team will smash through the Blue and Green Guardians, therefore you will need an extra condi DPS class to help balance it.
  • Remember as Heal Druid to enter
    slightly before the green explodes, since you have
    everyone will survive the explosion if they are near full health. After the green explodes you can use
    to top everyone up.


Numbers to Aim for:


Why this set up?
  • Weaver has the best boss DPS and decent split DPS therefore making it an obvious choice.
  • Holosmith has good boss DPS, decent CC and also gives Vulnerability during the splits.
  • Remember that the Chrono will have to run
    to handle the CC phases.
  • Taking a single Condi Druid with Nature Magic is more than enough here as there is very little direct damage to your squad. The only time you might struggle is if the DPS classes decide to go kamikaze during the CC phases.


Numbers to Aim for:


Why this set up?
  • The idea of this composition is that it allows you to skip South which means as Renegade you only have to do North Cannon.
  • Scourge is best DPS choice here as it can
    bounce with a second Scourge from the Champion adds back to Sabetha.
  • By using a Scourge Kiter it allows the Condi Druid to stay in melee range for the entire fight.


Numbers to Aim for:


Variation Options:
Why this set up?
  • We recommend double Power Banner Warrior as they provide a large amount of break bar damage and a high amount of burst damage during the DPS phases. The Power Banner Warrior with double banners should take a shroom.
  • Your Chronos should both be running
    which will help massively to contribute to the frequent break bars.
  • Your Chronos can provide Stability, assuming that they are running Chaos - Inspiration.
  • Weaver is taken for its high boss DPS which is far above any other class assuming you don't take a Shroom.


Numbers to Aim for:


Why this set up?
  • Holosmith synergises well with the other condi classes due to
    .
  • As Berserker is no longer responsible for Fury you can take
    , if you need the CC. If your CC is fine you can take
    for the extra personal DPS. You are only not responsible for Fury if your Chronos are playing Chaos - Inspiration.




Numbers to Aim for:


Variation Options:
  • This setup is by far the most optimal and therefore does not really have any variations as Weaver is insanely broken here.
Why this set up?
  • Weaver is broken at Keep Construct due to
    . As a DPS class you just need to accept that Weaver is the almighty meta here. Go to the golem, grind some rotations, do Keep Contruct and watch easy big numbers as you destroy other DPS classes.


Numbers to Aim for:

This is for 1 Orb only

Variation Options:
  • Most DPS classes work here but having at least two Weavers is recommended to help with easy shard clearing.
Why this set up?
  • We recommend Weavers here for easy shard cleave.
  • Holosmith provides very high boss DPS and cleave for adds. It also brings a fair amount of CC.
  • Make sure as Condi Druid you are not in the Tank's subgroup, as he will have enough self sustain assuming he is in Minstrel Gear.
  • If the Chrono is not in Minstrel gear then make sure that you put the Condi Druid in his subgroup.


Numbers to Aim for:

This is for the 1st phase only

Variation Options:
  • This set up is just stupidly broken, which is why we don't recommend anything else.
Why this set up?


Numbers to Aim for:


Variation Options:
  • Weaver is just good, like really good. This boss is similar to Keep Construct, you just need to accept the fact that Weaver is super super broken and go to the golem to learn the rotation. Then go into raids, come to this boss and practise your rotation more.
  • If you are struggling to keep the party above 90% due to the pulsing AoE aura, you could swap out the Condi Druid for a Heal Druid.
Why this set up?


Numbers to Aim for:


Why this set up?
  • Double Power Banner Warrior ensures a good amount of CC which comes more frequently if you run four Weavers due to the high DPS on large hitboxes. You provide 1500 break bar damage from just the two Power Banner Warriors and seeing as Samarog has a break bar of 4000 you'll have very little remaining. The rest can easily be taken care of by the Chronos.
  • Two Weaver should take agro and cycle it between them. Yes, your Weaver will cry and cry but they have no CC so this is the best way to do it.


Numbers to Aim for:


Why this set up?


Variation Options:
  • If you struggle to survive you can take a second Druid over a Scourge Subgroup 2.
Why this set up?
  • In normal mode the only important things you have to pay attention to are positioning to deal with walls and properly controlling the Tormented Dead. Besides this, it’s just a DPS golem.
  • The two Chronos should use the Special Action Skill to swap aggro when the Chrono that’s currently tanking reaches 4 stacks or goes down.
  • The Scourge should take
    to deal with the Wurms and Tormented Dead.


Numbers to Aim for:


Why this set up?
  • These classes are the best for DPS, as everyone is well aware Weaver is just too good.
  • The Chrono, Spellbreaker and one of the DPS classes should take greens.
  • The reasoning behind this is as follows:
    • Chronos: You only need one Chrono for 8 people. Your cooldowns also line up, as you can use your wells and
      before taking the port.
    • Spellbreaker: You can just drop your banners and take it, as your damage is worse than the dedicated DPS classes.
    • DPS class: The cooldown on taking greens is 70 seconds, so you need a third. You don’t want to have your Druid and Chrono Tank to take it for obvious reasons, so this leaves a DPS class.



Disclaimer: The numbers below can definitely be beaten if you get good RNG with your rotations, however if you can reach these numbers it means that you definitely understand your class and the rotation that comes with it. Some Benchmarks are done on huge hitbox now to reduce rng. All benchmarks were done with stat infusions.

Up to date.


The buffs & conditions used in these benchmarks are listed below.

Big/Huge Hitbox

Small Hitbox

Buffs used

Boons, Conditions & Specific Professions Enhancements
  • For condition classes:
    1. for Condition Classes (Source: Engineer).




Conditions

Professions that benefits from having multiple condition on their target: