Disclaimer

The numbers below can definitely be beaten if you get good RNG with your rotations, however if you can reach these numbers it means that you definitely understand your class and the rotation that comes with it. Some Benchmarks are done on huge hitbox now to reduce rng. All benchmarks were done with stat infusions.

Large Hitbox

Small Hitbox

Boons & Specific Professions Enhancements

Boons

Most organized groups can maintain the following 11 boons, so we benchmark with those same 11 boons.


Standard:
  1. Might x25
  2. Fury
  3. Retaliation
  4. Protection
  5. Resistance
  6. Stability
  7. Quickness
  8. Alacrity
  9. Swiftness
  10. Regeneration
  11. Vigor
Buffs

We no longer expect Engineers to bring as of the 10/07 patch, and so we do not currently record benchmarks with it - even for condition classes.


Standard

  1. Source: Warrior

  2. Source: Warrior

  3. Source: Warrior

  4. Source: Ranger

  5. Source: Ranger

  6. Source: Ranger

Conditions

Classes that benefit from specific conditions
Traits in our builds that benefit from specific conditions on foes are listed below.
Guardian Traits: ,
Dragonhunter-Only:
Elementalist Traits:
Weaver-Only:
Mesmer Traits: ,
Chronomancer-Only:
Necromancer Traits:
Reaper-Only: ,
Ranger Traits:
Engineer Traits: , ,
Thief Traits:
Revenant Traits:
10 Condition Classes

For the following classes you should only use 10 conditions.

Holosmith:
Scourge and Reaper:
Daredevil and Deadeye:

  1. Bleeding
  2. Burning
  3. Confusion
  4. Poison
  5. Torment
  6. Chilled
  7. Crippled
  8. Blind
  9. Vulnerability x25
  10. Weakness

Chronomancer: . You shouldn't apply Fear or Taunt to the golem when playing with Dueling. This applies to Support Chronomancer, DPS Chronomancer and Mirage.

For all other classes feel free to apply all conditions to the Golem.

vale guardian

Composition
Group 1
Tank
Heal
Pwr
Pwr
Pwr

Group 2
Sup
Banner
Pwr
Cnd
Cnd
Variations

Power based DPS classes are strong at Vale Guardian due to the low Toughness.

Classes like Power Soulbeast, Power Daredevil and Power Dragonhunter are still extremely strong at Vale Guardian and can be used to replace the Power Holosmith.

Why This Setup?

Power Deadeye provides extremely high single target DPS and has that can be used to help break Vale Guardian and the Green Guardian.

We recommend Chaos - Inspiration as this will buff the Power Deadeyes due to .

Vulnerability is provided by the Condition Holosmiths and Power Holosmith which allows your Healing Druid to take an extra spirit.

The Condition Holosmiths are brought to help speed up the Red Guardian during the split phase due to the needed condition damage.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

gorseval the multifarious

Composition
Group 1
Tank
Cnd
Pwr
Pwr
Pwr

Group 2
Sup
Banner
Pwr
Pwr
Pwr
Variations

Power Dragonhunter, Condition Renegade and Sword Weaver also make suitable replacements as DPS classes.

You can run Healing Druid if you are struggling with Scholar uptime in the final phase.

Why This Setup?

Power Holosmith bring Vulnerability for both Gorseval and the split adds. It also provides a decent amount of CC and solid boss DPS.

Power Deadeye provides extremely high boss DPS with the possibility of taking more CC if required through .

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

sabetha the saboteur

Composition
Group 1
Sup
Cnd
Cnd
Cnd
Cnd

Group 2
Sup
Banner
Kiter
Cnd
Cnd
Variations

If you don't want to stack Scourges, there are a lot of other classes that perform extremely well here.

Power Deadeye, Power Daredevil, Power Holosmith and Condition Holosmith do very high boss DPS but, overall, slightly underperform compared to the Scourge composition.

Why This Setup?

Condition Scourge stacking is amazingly strong here and will carry groups due to the high DPS and barrier application.

In this setup the Condition Soulbeast should take cannons 1 - 3 and the cannons 2 - 4. With this setup it is possible to skip the southern cannon.

As no classes rely on multiple boons this allows your Support Chronomancers to play Dueling - Illusions instead. The Support Chronomancer who is in the same subgroup as the should play Dueling - Inspiration. This is to provide more boons to the as they will be off doing cannons more and will likely drop boons otherwise.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

slothasor

Composition
Group 1
Sup
Heal
Pwr
Pwr
Pwr

Group 2
Sup
Banner
Pwr
Pwr
Pwr
Variations

You can replace the Dragonhunter with another Daredevil to take the second shroom.

This composition requires the Chronomancers to provide Stability to negate the Fear. If you are struggling with this, then you can swap a Daredevil for a Dragonhunter to provide more reliable Stability.

If you are going to swap out any DPS classes make sure it is from the Power Warrior group. Replacements could be a Power Holosmith or Power Soulbeast.

Why This Setup?

Power Daredevil provides high boss DPS and decent CC for the breakbar phases through .

Power Daredevil has a stolen skill called Soul Stone Venom that will cleanse all conditions from your entire squad. This can be a lifesaver when Slothasor uses .

Your Support Chronomancers should both be running which will help massively to contribute to the frequent breakbars.

Your Support Chronomancers can provide Stability, assuming that they are running Chaos - Inspiration.

Your Power Dragonhunter is there to take the second shroom. A Power Daredevil should take the first shroom.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

matthias gabrel

Composition
Group 1
Cnd
Heal
Cnd
Cnd
Cnd

Group 2
Cnd
Banner
Cnd
Cnd
Cnd
Variations

You can replace the Condition Mirage from the 's subgroup with a Condition Soulbeast if you struggle with condition cleanse, as they can take .

You can swap out a Condition Mirage for a Condition Daredevil. The Condition Daredevil will help provide boons from their stolen skill Detonate Plasma. This provides boons to all 10 squad members. Detonate Plasma also means that the Healing Druid no longer needs to take , as the Condition Daredevil will cover Protection.

Why This Setup?

Condition Mirage is insanely strong here, not only does it provide very high DPS but also CC with .

One Condition Mirage should take and .

Your can run with the Discipline Trait Line instead of Tactics as you have no power DPS classes to benefit from .

Condition Chronomancers gain more DPS due to the fast attack rate of Matthias which is why they are brought over the traditional power Support Chronomancers.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

keep construct

Composition
Group 1
Tank
Heal
Pwr
Pwr
Pwr

Group 2
Sup
Banner
Pwr
Pwr
Pwr
Why This Setup?

Staff Weaver provides high boss DPS and a high amount of cleave. This is extremely important when keeping Keep Construct in the middle of the arena.

Power Holosmith provides extremely high boss DPS and also provides Vulnerability when the adds approach Keep Construct. Use as the adds approach to instantly give them Vulnerability.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

xera

Composition
Group 1
Tank
Cnd
Pwr
Pwr
Pwr

Group 2
Sup
Banner
Pwr
Pwr
Pwr
Variations

You can take a Healing Druid instead of a Condition Druid if you are struggling with keeping your party up. You can also take to help with Protection uptime.

You can take Power Daredevil instead of a Power Deadeye. Power Daredevil has a stolen skill called Soul Stone Venom which cleanses conditions from everyone in your squad. This can be a lifesaver while also buffing the Power Daredevil.

Why This Setup?

This team setup has high boss DPS and provides a decent amount of cleave for when the adds come in.

Power Deadeye provides very high boss DPS for this fight.

The Power Holosmith build provides decent cleave for the adds.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables. The numbers displayed here are based on the first phase of Xera (100% - 50%).

cairn the indomitable

Composition
Group 1
Heal
Cnd
Cnd
Cnd
Cnd

Group 2
Sup
Cnd
Banner
Cnd
Cnd
Variations

You can replace the Condition Mirages with Condition Holosmiths or Condition Daredevils to achieve similar results, in terms of DPS.

Why This Setup?

Your Healing Druid should take the first agony, your Support Chronomancer the second and your the third.

Your Support Chronomancer should be able to provide Stability for every single green, this will allow you to skip them. They can only do this if they are playing Chaos - Inspiration.

Your can run with the Discipline Trait Line instead of Tactics as you have no power DPS classes to benefit from .

Condition Mirage provides extremely high boss DPS for this encounter.

Condition Renegade provides Alacrity for your entire squad by taking the trait in the Renegade Trait Line and using .

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

mursaat overseer

Composition
Group 1
Cnd
Pwr
Pwr
Pwr
Pwr

Group 2
Sup
Cnd
Banner
Cnd
Pwr
Variations

If you find that you are struggling with Scholar uptime, you can always swap the Condition Druid for a Healing Druid.

Condition Renegade provides strong DPS when just brought as a DPS class. This can be swapped into the team composition instead of Power Deadeyes.

Why This Setup?

Power Deadeye provides extremely high boss DPS for this encounter and this is its sole purpose.

By running Power Daredevil with Detonate Plasma, you will happily cover Fury for the entire squad meaning that can take instead of .

Condition Holosmith is there for the high boss DPS, providing Vulnerability and for the extra conditions that help buff the Power Deadeyes due to .

Condition Renegade provides Alacrity for your entire squad by taking the trait in the Renegade Trait Line and using .

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

samarog

Composition
Group 1
Sup
Cnd
Pwr
Pwr
Pwr

Group 2
Sup
Banner
Pwr
Pwr
Pwr
Variations

Power Daredevils can be swapped out for Sword Weavers, Power Deadeyes, Power Dragonhunters and Power Holosmiths. Sword Weaver and Power Deadeye provide high boss DPS and Power Dragonhunter provides decent boss DPS, burst DPS for the split phase and CC.

Why This Setup?

This composition is based around high amounts of CC, through , and by providing a high amount of conditions to help buff the Power Daredevils through .

The Power Holosmith provides Vulnerability, unique conditions, a decent amount of CC and a faster split due to its high burst.

The Support Chronomancers need to take aggro and to coordinate who will use their CC at which breakbar.

The same coordination of CC applies to the Power Daredevils when using .

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

deimos

Composition
Group 1
Sup
Cnd
Pwr
Pwr
Pwr

Group 2
Tank
Banner
Pwr
Pwr
Hand Kiter
Variations

Power Deadeyes can be replaced by Sword Weavers, Power Soulbeasts or Power Holosmiths.

If you are taking a Power Soulbeast, you have to take due to the insane scaling with Unnatural Signet.

If you are struggling with keeping up your squad, you could consider swapping your Condition Druid to a Healing Druid.

You can add another Condition Holosmith in the subgroup instead of a Power Deadeye.

Why This Setup?

One Condition Druid has enough healing for an organised party as you phase Deimos very quickly.

If at 25% the Condition Druid gets selected by the Eye of Janthir, the Hand Kiter will need to keep his Tablet on the squad to make sure they survive.

Power Deadeye is extremely strong here, especially during the opening burst while Unnatural Signet is up.

Power Holosmith is taken for instant Vulnerability application during the splits.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

soulless horror

Composition
Group 1
Cnd
Heal
Cnd
Cnd
Cnd

Group 2
Cnd
Banner
Cnd
Cnd
Cnd
Variations

If you struggle to survive, you can take a second Healing Druid. With a second Healing Druid, one can be responsible for pushing and the other for healing the group.

Power classes are generally very weak on this boss due to the high constant damage which will cause you to have low scholar uptime. Any condition classes work well here, specifically Condition Renegade.

Why This Setup?

You need to make sure that you can push the Tormented Dead away before they get destroyed by . Try not to CC the Tormented Dead when they are close to your squad.

Your can run with the Discipline Trait Line instead of Tactics as you have no power DPS classes to benefit from .

We recommend Condition Mirage due to the insanely high boss DPS it provides.

Condition Holosmith is taken to provide Vulnerability to Soulless Horror.

Condition Chronomancers gain more DPS due to the fast attack rate of Soulless Horror which is why they are brought over the traditional power Support Chronomancers.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

dhuum

Composition
Group 1
Tank
Heal
Cnd
Cnd
Cnd

Group 2
Sup
Banner
Cnd
Cnd
Cnd
Variations

If you are struggling to sustain the group with only a single Healing Druid, you can swap a Renegade for an additional Druid.

Deadeye also has decent boss DPS and is a suitable replacement for a DPS class.

Why This Setup?

Condition Renegade provides the highest boss DPS on Dhuum and also provides boon strip through .

In this setup, the Support Chronomancer should take the first green, the the second green and the Healing Druid should take the third green.

Due to the large amount of mechanics that are in this encounter, we recommend that five Condition Renegades run and sixth one to run . This will void the problem of utilities from overlapping.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables.

conjured amalgamate

Composition
Group 1
Sup
Heal
Pwr
Pwr
Pwr

Group 2
Sup
Banner
Pwr
Pwr
Pwr
Variations

Information coming soon.

Why This Setup?

Power Holosmith provides very high boss DPS and CC for when you need to break the shields.

Power Daredevil provides extremely high boss DPS.

is better than due to the fast phases and multiple adds.

Numbers To Aim For

Boss numbers for Wing 6 will be coming soon.

twin largos

Composition
Group 1
Cnd
Heal
Cnd
Cnd
Cnd

Group 2
Cnd
Heal
Banner
Cnd
Cnd
Why This Setup?

Condition Mirage provides extremely high boss DPS due to the fast attack rate from both Kenut and Nikare. This means that the high amounts of Confusion you apply will tick a lot.

Condition Chronomancers gain more DPS due to the fast attack rates of the bosses which is why they are brought over the traditional power Support Chronomancers.

The is brought for their banners on the first two islands. It also provides very decent boss DPS.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables. The numbers displayed are taken from the category "All DPS" when looking at dps.report

qadim

Composition
Group 1
Sup
Heal
Pwr
Pwr
Pwr

Group 2
Sup
Banner
Pwr
Pwr
Kiter
Variations

Power Dragonhunter, Condition Renegade and Sword Weaver also make suitable replacements as DPS classes.

Why This Setup?

Power Daredevil can solo kite Qadim which frees up a squad slot for another DPS.

Power Holosmith and Power Daredevil provide CC for the Destroyer creater through and Throw Magnetic Bomb.

Power Holosmith also provides Vulnerability.

Numbers To Aim For

These numbers are based on our guild runs, strategies and compositions. It is highly possible that on condition based and some DPS classes you will be able to beat these numbers, due to increased phase time and other variables. The numbers displayed here are based on each of the burn phases.