The Scepter version of this build sacrifices some of its overall damage potential and cleave to gain substatntial ranged DPS, as well as defensive options from Scepter skills when necessary.
The Scepter version of this build sacrifices some of its overall damage potential and cleave to gain substatntial ranged DPS, as well as defensive options from Scepter skills when necessary.
Item | Stat |
---|---|
Viper'sHelm |
|
Viper'sShoulders |
|
Viper'sCoat |
|
Viper'sGloves |
|
Viper'sLeggings |
|
Viper'sBoots |
Item | Stat |
---|---|
Viper'sBackpiece |
|
Viper'sAccessory |
|
Viper'sAccessory |
|
Viper'sAmulet |
|
Viper'sRing |
|
Viper'sRing |
|
Relic |
Primary Weapon Set | |
---|---|
Viper's ScepterMain Hand |
|
Viper's DaggerOff Hand |
Secondary Weapon Set |
Viper's PistolOff Hand |
Other Items |
Infusionx18 |
|
Food |
|
Utility |
Cast and Cantrips to gain ; cast this skill to grant Quickness, Might, and Fury to allies near you.
Casting also grants Might, Fury, Swiftness, and Vigor to allies near you.
The pulsing damage of can Reveal you while in Stealth. You must practice your timing around to avoid this problem.
Precast up to five minutes before the fight, as it Recharges while armed. You can reset its cooldown with Mushroom King's Blessing when practicing.
Start on Scepter/Dagger.
Cast and off- Cooldown.
Skill | Defiance Break | Source |
---|---|---|
Daze 200 | Pistol |