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Power Deadeye

Published Sep 1, 2022 Updated Mar 23, 2024
Secrets of the Obscure
Pros +
High damage Fluid rotation Provides self boons Substantial ranged DPS
Cons -
Low amounts of CC High learning curve High mastery curve Lacks utility Complex rotation Relies on enemy conditions Frequent animation locks
Attributes
Power 3104
Toughness 1000
Vitality 1297
Precision 2008
Critical Chance 63%
Ferocity 1531
Critical Damage 252%
Condition Damage 0
Healing Power 0
Expertise 0
Condition Duration 0%
Concentration 180
Boon Duration 12%
Item Stat

Berserker'sHelm

Berserker'sShoulders

Berserker'sCoat

Berserker'sGloves

Berserker'sLeggings

Berserker'sBoots

Item Stat

Assassin'sBackpiece

Berserker'sAccessory

Berserker'sAccessory

Berserker'sAmulet

Berserker'sRing

Berserker'sRing

Relic

Primary Weapon Set

Berserker's RifleMain Hand

Secondary Weapon Set

Berserker's DaggerMain Hand

Berserker's DaggerOff Hand

Other Items

Infusionx13

Infusionx5

Food

Utility

Jade Bot Core

Rifle's damage is superior to Dagger's when fighting enemies above 50% HP, and otherwise allows you to shoot targets from 1,500 Range.

Rifle Rotation

Cast three times to reach 7 Malice, then enter Stealth and cast .

Activate to cover the following sequence when Cooldowns allow:

  1. Stealth
  2. x3
  3. Stealth

Rifle Priority List

Your rotation juggles the Cooldowns of all Stealth sources:

  1. 1st Charge of
  2. Stolen Skill
  3. Reset
  4. Stolen Skill
  5. 2nd Charge of
  6. Filler

Rifle Filler

Spend your Initiative on excess casts, including the refill from .

Use to reset your Initiative when is nearly off Cooldown. For very short fights, you can use both charges of to bridge this gap. Otherwise, an infinitely looping filler sequence is as follows:

  1. Step 6 of Priority List—final Stealth Attack
  2. x5
  3. Repeat
  4. Stolen Skill
  5. x2
  6. Step 3 of Priority List—use

Dagger Rotation

Save until the end of the phase.

Save for fixing mistakes.

Build Malice with . During 50% — 25% HP phases, if there is exactly one enemy near your Marked target target, instead build Malice with to strike your target twice.

The circumstances below take you from 2 Malice to 7; once you gain Stealth, cast .

Circumstance Skill Sequence
and are coming off Cooldown until Revealed ends, then cast Stolen Skill
until Revealed ends Stolen Skill
is expiring 1st option: x3 → 1st Charge of
2nd option: x4 →
3rd option: x3 → 2nd Charge of
Elsewise x2 → Full Auto Chain

Notes

Be precise, and don't spam your inputs:

  • You cannot queue / after —you'll interrupt the skill.
  • You cannot queue / after , or you'll Reveal yourself with /.
  • It is strongly advised that you disable Auto Cast on Rifle skill 1, . With Auto Cast enabled, can be interrupted by the following ; when disabled, you can smoothly queue while casting your Stealth Attack.
  • You cannot queue from your Auto Chain into , and if you are slightly too fast you will still be Revealed.

animation-locks you for 600 miliseconds. Be mindful of this when fighting near dangerous mechanics.

Aggressively queue .

Swap to for Breakbars. In this case, swap to Dagger after and repeat the following sequence, swapping back once your Stealth Cooldowns have recovered enough to restart the Priority List:

  1. x2
  2. Full Auto Chain
  3. .

It's important that you stay above 50% HP at all times to maintain the bonus +5% Critical Chance from and 2% Critical Damage from .

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