The Dagger version of this build is a simpler and more accessible alternative to Power Quickness Deadeye. It's great as a starting point for learning basic Deadeye fundamentals that can later be applied to other setups.
The Dagger version of this build is a simpler and more accessible alternative to Power Quickness Deadeye. It's great as a starting point for learning basic Deadeye fundamentals that can later be applied to other setups.
Item | Stat |
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Berserker'sHelm |
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Berserker'sShoulders |
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Berserker'sCoat |
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Berserker'sGloves |
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Berserker'sLeggings |
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Berserker'sBoots |
Item | Stat |
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Assassin'sBackpiece |
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Berserker'sAccessory |
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Berserker'sAccessory |
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Berserker'sAmulet |
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Berserker'sRing |
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Berserker'sRing |
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Relic |
Primary Weapon Set | |
---|---|
Berserker's DaggerMain Hand |
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Berserker's DaggerOff Hand |
Other Items |
Infusionx13 |
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Infusionx5 |
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Food |
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Utility |
Cast and Cantrips to gain ; cast this skill to grant Quickness, Might, and Fury.
Always make sure to use your current Charge of before using or another Cantrip again, or you will overwrite your current Charge.
After each , alternate between:
Combining 2 Auto Attack Chains with available Filler, then
A single Auto Attack Chain with
Use the following skills as Filler in order of descending priority:
Don’t use during loops that include other Filler skills.
Just as is about to come off Cooldown, incorporate it and the resulting as Filler between your Auto Attack Chains, then use during Auto Attacks to refill your Initiative and reset the loop.
Once the boss is at 25% Health, spend your Initiative on instead of to generate Malice. At 5 Malice, your grants Stealth; use it to .
Don't use above 5 Malice; always hold onto a Charge (or generate a new one) so you can convert 5 Malice into Stealth.
Skill | Defiance Break | Source |
---|---|---|
150 per Stack | Alternate Elite Skill |