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Power Quickness Deadeye Rifle

Published Mar 30, 2025 Updated Never
Raids - February 2025 Balance
Seisan meta team

The Rifle version of this build benefits from the majority of its damage being 1200 Range. It also features significant piercing cleave via .

Pros +
High damage Simple rotation Easy to learn
Cons -
Lacks utility Relies on enemy conditions Relies on total number of boons Easy to cancel skills
Attributes
Power 3104
Toughness 1000
Vitality 1297
Precision 2008
Critical Chance 63%
Ferocity 1781
Critical Damage 268.7%
Condition Damage 0
Healing Power 0
Expertise 0
Condition Duration 0%
Concentration 180
Boon Duration 12%
Benchmark History
Last Benchmark Max
36603
Last Benchmark Average
36000
Gear
Item Stat

Berserker'sHelm

Berserker'sShoulders

Berserker'sCoat

Berserker'sGloves

Berserker'sLeggings

Berserker'sBoots

Item Stat

Assassin'sBackpiece

Berserker'sAccessory

Berserker'sAccessory

Berserker'sAmulet

Berserker'sRing

Berserker'sRing

Relic

Primary Weapon Set

Berserker's RifleMain Hand

Other Items

Infusionx13

Infusionx5

Food

Utility

Traits & Skills
Skills
Skill Notes
  • You can use for mobility.
  • You cannot take as Defiance Break. If your group cannot handle Defiance Bars without you contributing, bring a Spear in your second weapon set and use . Refer to the Power Quickness Deadeye page on information on how to play while you are on this weapon.
Skill Reference Guide
Rifle Default Keybind
1
1
3
5
Spear Default Keybind
4
Equipment Notes
  • If you don't have the 5 s, you can reach 100% Critical Chance by using this alternate gear set, at the cost of a single point of Power:
    • 1 Assassin's Amulet.
    • Full Berserker's for the rest of the gear.
    • 6 or 6 .
Rotation & Extras

Cast and Cantrips to gain ; cast this skill to grant Quickness, Might, and Fury.

At 5 Malice, your grants Stealth.

Always before starting to cast abilities on Rifle

  1. x3 (+ during these casts)
  2. (+ during this cast)
  1. Build up 5 Malice.
    1. x3
  2. Reset Cooldowns.
    1. (+ during this cast)
  3. Build up 5 Malice.
    1. x3
  4. Cantrip for uptime.
  5. Build up 5 Malice (fill time with Auto Attacks when necessary until you’ve reached 5 Malice).
    1. x3
  6. Cantrip for (pick one OR the other, not both).

Fill time with Auto Attacks when necessary during the loop. Always make sure that your current target is Marked.

Rotation Notes
  • It is strongly advised that you disable Auto Cast on Rifle skill 1, . With Auto Cast enabled, can be interrupted by the following .

  • can interrupt your skill casts, be sure to let the previous action finish to prevent this.

  • Use off-cooldown to generate charges of and upkeep .

  • Always make sure to use your current Charge of before using or another Cantrip again, or you will overwrite your current Charge.

  • You can queue into by holding 1 after gaining Stealth.

Skill Defiance Break Source
150 Spear

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